#FEDBCA

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.045 47.5), rgb(254, 219, 202).

Aa

Black text reads best on this color (16.19:1).

About this color

#FEDBCA is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.045 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.021 away. Black text reads best on it, at 16.19:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.19:1
White text1.29:1

Values

HEX#FEDBCA
RGBrgb(254, 219, 202)
HSLhsl(20, 96%, 89%)
OKLCHoklch(91.6% 0.045 47.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDBCA 1.29:1 Fails Lc -16.9 Dividers and decoration only
Black text on #FEDBCA 16.19:1 AAA Lc 89.0 Fine for body text
#FEDBCA text on white 1.29:1 Fails Lc 14.7 Not readable
#FEDBCA text on black 16.19:1 AAA Lc -89.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FEDBCA

    oklch(91.6% 0.045 47.5)

  3. Step 200

    200

    #ECD3C7

    oklch(88.4% 0.032 47.3)

  4. Step 300

    300

    #E1B6A1

    oklch(80.9% 0.058 47.4)

  5. Step 400

    400

    #D18F6D

    oklch(70.8% 0.093 48)

  6. Step 500

    500

    #C37146

    oklch(63.1% 0.119 47.3)

  7. Step 600

    600

    #AF5825

    oklch(55.7% 0.13 47.8)

  8. Step 700

    700

    #964718

    oklch(49.1% 0.121 47.2)

  9. Step 800

    800

    #7A3B17

    oklch(42.8% 0.1 47.3)

  10. Step 900

    900

    #62331A

    oklch(37.6% 0.077 47.1)

  11. Step 950

    950

    #3A1E10

    oklch(27% 0.05 46.4)

Export this scale for Tailwind in the Tailwind colors tool

#FEDBCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DEC90.037
Deuteranopia (no green cones)#ECE5CA0.034
Tritanopia (no blue cones)#FFD5D60.026
Achromatopsia (no color)#E2E2E20.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDBCA

    #FEDBCA

    oklch(91.6% 0.045 47.5)

  • #C5EAFB

    #C5EAFB

    oklch(91.6% 0.045 227.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDBCA

    #FEDBCA

    oklch(91.6% 0.045 47.5)

  • #FFD9D9

    #FFD9D9

    oklch(91.7% 0.042 18)

  • #F5E0C2

    #F5E0C2

    oklch(91.6% 0.046 76.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDBCA

    #FEDBCA

    oklch(91.6% 0.045 47.5)

  • #C1EDEE

    #C1EDEE

    oklch(91.6% 0.045 198.1)

  • #D3E5FF

    #D3E5FF

    oklch(91.7% 0.04 257.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDBCA

    #FEDBCA

    oklch(91.6% 0.045 47.5)

  • #C8EEDD

    #C8EEDD

    oklch(91.7% 0.046 166.5)

  • #E1E0FF

    #E1E0FF

    oklch(91.7% 0.042 287)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDBCA

    #FEDBCA

    oklch(91.6% 0.045 47.5)

  • #D5EBCE

    #D5EBCE

    oklch(91.6% 0.045 138.1)

  • #C5EAFB

    #C5EAFB

    oklch(91.6% 0.045 227.4)

  • #F0DAF8

    #F0DAF8

    oklch(91.5% 0.047 317.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDBCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDBCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.