#FEDB98

Closest named color: Navajo White (#FFDEAD). oklch(90.6% 0.093 83.2), rgb(254, 219, 152).

Aa

Black text reads best on this color (15.80:1).

About this color

#FEDB98 is a very light, moderately saturated orange. In OKLCH its lightness is 91%, its chroma 0.093 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Navajo White (#FFDEAD), ΔE 0.024 away. Black text reads best on it, at 15.80:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamoderately saturated (0.093)
Temperaturewarm
Nearest nameNavajo White (#FFDEAD)
Black text15.80:1
White text1.32:1

Values

HEX#FEDB98
RGBrgb(254, 219, 152)
HSLhsl(39, 98%, 80%)
OKLCHoklch(90.6% 0.093 83.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDB98 1.32:1 Fails Lc -18.6 Dividers and decoration only
Black text on #FEDB98 15.80:1 AAA Lc 87.5 Fine for body text
#FEDB98 text on white 1.32:1 Fails Lc 16.2 Dividers and decoration only
#FEDB98 text on black 15.80:1 AAA Lc -87.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5EA

    oklch(97.2% 0.016 82.8)

  2. Step 100

    100

    #F5E8D0

    oklch(93.5% 0.035 82.9)

  3. Step 200

    200 (this color)

    #FEDB98

    oklch(90.6% 0.093 83.2)

  4. Step 300

    300

    #E6B960

    oklch(80.8% 0.119 82.7)

  5. Step 400

    400

    #CC9700

    oklch(70.8% 0.145 83.4)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#FEDB98 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBDA930.029
Deuteranopia (no green cones)#F4E39A0.023
Tritanopia (no blue cones)#FFD0CA0.078
Achromatopsia (no color)#DFDFDF0.093

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDB98

    #FEDB98

    oklch(90.6% 0.093 83.2)

  • #D0E1FF

    #D0E1FF

    oklch(90.6% 0.045 261.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDB98

    #FEDB98

    oklch(90.6% 0.093 83.2)

  • #FFD7BE

    #FFD7BE

    oklch(90.7% 0.056 53.8)

  • #E0E79F

    #E0E79F

    oklch(90.6% 0.093 112.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDB98

    #FEDB98

    oklch(90.6% 0.093 83.2)

  • #BDE7FF

    #BDE7FF

    oklch(90.6% 0.055 233.2)

  • #E1DAFF

    #E1DAFF

    oklch(90.5% 0.051 294)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDB98

    #FEDB98

    oklch(90.6% 0.093 83.2)

  • #91F3FB

    #91F3FB

    oklch(90.7% 0.093 202.4)

  • #FACFFF

    #FACFFF

    oklch(90.6% 0.079 322.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDB98

    #FEDB98

    oklch(90.6% 0.093 83.2)

  • #9DF5DA

    #9DF5DA

    oklch(90.7% 0.093 172.7)

  • #D0E1FF

    #D0E1FF

    oklch(90.6% 0.045 261.9)

  • #FFD1E3

    #FFD1E3

    oklch(90.5% 0.056 352.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDB98, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDB98 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.