#FEDACC

Closest named color: Peach Puff (#FFDAB9). oklch(91.5% 0.045 42.4), rgb(254, 218, 204).

Aa

Black text reads best on this color (16.11:1).

About this color

#FEDACC is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.045 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.025 away. Black text reads best on it, at 16.11:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.11:1
White text1.30:1

Values

HEX#FEDACC
RGBrgb(254, 218, 204)
HSLhsl(17, 96%, 90%)
OKLCHoklch(91.5% 0.045 42.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDACC 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #FEDACC 16.11:1 AAA Lc 88.6 Fine for body text
#FEDACC text on white 1.30:1 Fails Lc 15.0 Not readable
#FEDACC text on black 16.11:1 AAA Lc -88.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FEDACC

    oklch(91.5% 0.045 42.4)

  3. Step 200

    200

    #EDD3C9

    oklch(88.6% 0.032 42.2)

  4. Step 300

    300

    #E2B5A4

    oklch(80.9% 0.058 41.7)

  5. Step 400

    400

    #D28E73

    oklch(70.8% 0.092 42.5)

  6. Step 500

    500

    #C4704E

    oklch(63.2% 0.117 42.4)

  7. Step 600

    600

    #AF5630

    oklch(55.5% 0.127 42.6)

  8. Step 700

    700

    #964623

    oklch(49.1% 0.118 42.6)

  9. Step 800

    800

    #7A3A1F

    oklch(42.7% 0.098 42.4)

  10. Step 900

    900

    #63321F

    oklch(37.7% 0.077 41.4)

  11. Step 950

    950

    #3A1E13

    oklch(27% 0.048 41.9)

Export this scale for Tailwind in the Tailwind colors tool

#FEDACC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DDCB0.038
Deuteranopia (no green cones)#EBE4CC0.035
Tritanopia (no blue cones)#FFD5D60.022
Achromatopsia (no color)#E1E1E10.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDACC

    #FEDACC

    oklch(91.5% 0.045 42.4)

  • #C4EAF9

    #C4EAF9

    oklch(91.5% 0.045 223.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDACC

    #FEDACC

    oklch(91.5% 0.045 42.4)

  • #FFD7DB

    #FFD7DB

    oklch(91.4% 0.045 11.2)

  • #F6DFC3

    #F6DFC3

    oklch(91.5% 0.045 72.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDACC

    #FEDACC

    oklch(91.5% 0.045 42.4)

  • #C2EDEB

    #C2EDEB

    oklch(91.5% 0.044 192.9)

  • #CFE5FF

    #CFE5FF

    oklch(91.4% 0.043 252.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDACC

    #FEDACC

    oklch(91.5% 0.045 42.4)

  • #C9EDDA

    #C9EDDA

    oklch(91.5% 0.045 162.4)

  • #DEE0FF

    #DEE0FF

    oklch(91.5% 0.042 282.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDACC

    #FEDACC

    oklch(91.5% 0.045 42.4)

  • #D8EACB

    #D8EACB

    oklch(91.5% 0.046 132)

  • #C4EAF9

    #C4EAF9

    oklch(91.5% 0.045 223.7)

  • #EDDBF9

    #EDDBF9

    oklch(91.5% 0.045 312)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDACC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDACC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.