#FEDAC3

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.051 54.5), rgb(254, 218, 195).

Aa

Black text reads best on this color (16.03:1).

About this color

#FEDAC3 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.051 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.013 away. Black text reads best on it, at 16.03:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.03:1
White text1.30:1

Values

HEX#FEDAC3
RGBrgb(254, 218, 195)
HSLhsl(23, 97%, 88%)
OKLCHoklch(91.3% 0.051 54.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDAC3 1.30:1 Fails Lc -17.6 Dividers and decoration only
Black text on #FEDAC3 16.03:1 AAA Lc 88.3 Fine for body text
#FEDAC3 text on white 1.30:1 Fails Lc 15.3 Dividers and decoration only
#FEDAC3 text on black 16.03:1 AAA Lc -88.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FEDAC3

    oklch(91.3% 0.051 54.5)

  3. Step 200

    200

    #EDD3C3

    oklch(88.4% 0.036 53.7)

  4. Step 300

    300

    #E3B699

    oklch(80.9% 0.066 54.4)

  5. Step 400

    400

    #D38E60

    oklch(70.6% 0.104 53.9)

  6. Step 500

    500

    #C6702F

    oklch(63.1% 0.133 54.1)

  7. Step 600

    600

    #AF5800

    oklch(55.6% 0.139 54.3)

  8. Step 700

    700

    #944A00

    oklch(49.2% 0.122 54.7)

  9. Step 800

    800

    #7A3C00

    oklch(42.8% 0.106 54.9)

  10. Step 900

    900

    #643309

    oklch(37.8% 0.087 54.9)

  11. Step 950

    950

    #3B1E09

    oklch(27% 0.055 53.6)

Export this scale for Tailwind in the Tailwind colors tool

#FEDAC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DCC20.037
Deuteranopia (no green cones)#EDE4C30.033
Tritanopia (no blue cones)#FFD4D40.032
Achromatopsia (no color)#E1E1E10.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDAC3

    #FEDAC3

    oklch(91.3% 0.051 54.5)

  • #C3E8FF

    #C3E8FF

    oklch(91.2% 0.05 235.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDAC3

    #FEDAC3

    oklch(91.3% 0.051 54.5)

  • #FFD7D4

    #FFD7D4

    oklch(91.2% 0.045 23.1)

  • #F2E0BD

    #F2E0BD

    oklch(91.2% 0.05 84)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDAC3

    #FEDAC3

    oklch(91.3% 0.051 54.5)

  • #BCEDF2

    #BCEDF2

    oklch(91.4% 0.051 204)

  • #D4E3FF

    #D4E3FF

    oklch(91.3% 0.042 263)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDAC3

    #FEDAC3

    oklch(91.3% 0.051 54.5)

  • #C0EEE0

    #C0EEE0

    oklch(91.3% 0.051 174.6)

  • #E3DDFF

    #E3DDFF

    oklch(91.3% 0.046 293.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDAC3

    #FEDAC3

    oklch(91.3% 0.051 54.5)

  • #CEECCE

    #CEECCE

    oklch(91.3% 0.051 145.1)

  • #C3E8FF

    #C3E8FF

    oklch(91.2% 0.05 235.4)

  • #F4D7F5

    #F4D7F5

    oklch(91.2% 0.051 325)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDAC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDAC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.