#FEDA52

Closest named color: Sand Yellow (#FCE166). oklch(89.5% 0.155 94.1), rgb(254, 218, 82).

Aa

Black text reads best on this color (15.36:1).

About this color

#FEDA52 is a light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.155 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.019 away. Black text reads best on it, at 15.36:1.

Hue familyYellows
Lightnesslight (90%)
Chromavivid (0.155)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.36:1
White text1.36:1

Values

HEX#FEDA52
RGBrgb(254, 218, 82)
HSLhsl(47, 99%, 66%)
OKLCHoklch(89.5% 0.155 94.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDA52 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #FEDA52 15.36:1 AAA Lc 85.9 Fine for body text
#FEDA52 text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#FEDA52 text on black 15.36:1 AAA Lc -85.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E2

    oklch(97.2% 0.027 95.3)

  2. Step 100

    100

    #F6EABF

    oklch(93.6% 0.057 94.3)

  3. Step 200

    200 (this color)

    #FEDA52

    oklch(89.5% 0.155 94.1)

  4. Step 300

    300

    #E4BD00

    oklch(80.9% 0.166 93.9)

  5. Step 400

    400

    #BE9E00

    oklch(70.7% 0.145 94.4)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEDA52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0D6400.027
Deuteranopia (no green cones)#F9E1590.017
Tritanopia (no blue cones)#FFC9BE0.138
Achromatopsia (no color)#DCDCDC0.155

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDA52

    #FEDA52

    oklch(89.5% 0.155 94.1)

  • #D1DBFF

    #D1DBFF

    oklch(89.5% 0.051 273.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDA52

    #FEDA52

    oklch(89.5% 0.155 94.1)

  • #FFD3AB

    #FFD3AB

    oklch(89.5% 0.072 64)

  • #C7EE74

    #C7EE74

    oklch(89.6% 0.156 124.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDA52

    #FEDA52

    oklch(89.5% 0.155 94.1)

  • #BEE1FF

    #BEE1FF

    oklch(89.4% 0.055 244.3)

  • #E5D3FF

    #E5D3FF

    oklch(89.5% 0.062 303.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDA52

    #FEDA52

    oklch(89.5% 0.155 94.1)

  • #98ECFF

    #98ECFF

    oklch(89.6% 0.085 213.6)

  • #FFC9F3

    #FFC9F3

    oklch(89.6% 0.081 334.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDA52

    #FEDA52

    oklch(89.5% 0.155 94.1)

  • #22FDE8

    #22FDE8

    oklch(89.5% 0.155 184.1)

  • #D1DBFF

    #D1DBFF

    oklch(89.5% 0.051 273.1)

  • #FFCDD8

    #FFCDD8

    oklch(89.5% 0.058 3.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDA52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDA52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.