#FED7C2

Closest named color: Peach Puff (#FFDAB9). oklch(90.7% 0.052 50), rgb(254, 215, 194).

Aa

Black text reads best on this color (15.71:1).

About this color

#FED7C2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.052 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.016 away. Black text reads best on it, at 15.71:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.71:1
White text1.33:1

Values

HEX#FED7C2
RGBrgb(254, 215, 194)
HSLhsl(21, 97%, 88%)
OKLCHoklch(90.7% 0.052 50)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED7C2 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #FED7C2 15.71:1 AAA Lc 87.1 Fine for body text
#FED7C2 text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#FED7C2 text on black 15.71:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E6DF

    oklch(93.5% 0.019 46.8)

  3. Step 200

    200 (this color)

    #FED7C2

    oklch(90.7% 0.052 50)

  4. Step 300

    300

    #E5B59A

    oklch(80.9% 0.067 50.8)

  5. Step 400

    400

    #D68C62

    oklch(70.6% 0.107 49.9)

  6. Step 500

    500

    #CA6D33

    oklch(63.1% 0.137 49.8)

  7. Step 600

    600

    #B45300

    oklch(55.5% 0.147 50)

  8. Step 700

    700

    #984500

    oklch(49% 0.13 50)

  9. Step 800

    800

    #7E3800

    oklch(42.8% 0.113 50)

  10. Step 900

    900

    #66310D

    oklch(37.8% 0.089 50.2)

  11. Step 950

    950

    #3C1D0A

    oklch(27% 0.057 49.8)

Export this scale for Tailwind in the Tailwind colors tool

#FED7C2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DAC10.041
Deuteranopia (no green cones)#EAE2C20.038
Tritanopia (no blue cones)#FFD1D10.029
Achromatopsia (no color)#DFDFDF0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED7C2

    #FED7C2

    oklch(90.7% 0.052 50)

  • #BEE7FD

    #BEE7FD

    oklch(90.6% 0.052 231.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED7C2

    #FED7C2

    oklch(90.7% 0.052 50)

  • #FFD4D3

    #FFD4D3

    oklch(90.6% 0.048 19.7)

  • #F3DDBA

    #F3DDBA

    oklch(90.7% 0.052 79.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED7C2

    #FED7C2

    oklch(90.7% 0.052 50)

  • #B8EBEE

    #B8EBEE

    oklch(90.6% 0.052 200.7)

  • #CFE1FF

    #CFE1FF

    oklch(90.6% 0.046 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED7C2

    #FED7C2

    oklch(90.7% 0.052 50)

  • #BFECDB

    #BFECDB

    oklch(90.7% 0.052 170.1)

  • #DFDBFF

    #DFDBFF

    oklch(90.6% 0.049 290.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED7C2

    #FED7C2

    oklch(90.7% 0.052 50)

  • #CFE9C9

    #CFE9C9

    oklch(90.6% 0.051 139.8)

  • #BEE7FD

    #BEE7FD

    oklch(90.6% 0.052 231.5)

  • #F0D6F6

    #F0D6F6

    oklch(90.7% 0.051 319.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED7C2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED7C2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.