#FED6CD

Closest named color: Peach Puff (#FFDAB9). oklch(90.8% 0.047 32.8), rgb(254, 214, 205).

Aa

Black text reads best on this color (15.71:1).

About this color

#FED6CD is a very light, muted pink. In OKLCH its lightness is 91%, its chroma 0.047 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.031 away. Black text reads best on it, at 15.71:1.

Hue familyPinks
Lightnessvery light (91%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.71:1
White text1.33:1

Values

HEX#FED6CD
RGBrgb(254, 214, 205)
HSLhsl(11, 96%, 90%)
OKLCHoklch(90.8% 0.047 32.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED6CD 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #FED6CD 15.71:1 AAA Lc 87.1 Fine for body text
#FED6CD text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#FED6CD text on black 15.71:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F2

    oklch(97.2% 0.008 36.6)

  2. Step 100

    100

    #F5E6E3

    oklch(93.6% 0.017 31.1)

  3. Step 200

    200 (this color)

    #FED6CD

    oklch(90.8% 0.047 32.8)

  4. Step 300

    300

    #E5B3A8

    oklch(80.9% 0.061 32.6)

  5. Step 400

    400

    #D58A7A

    oklch(70.6% 0.096 32.7)

  6. Step 500

    500

    #C86B58

    oklch(63% 0.122 32.7)

  7. Step 600

    600

    #B4513D

    oklch(55.7% 0.133 33)

  8. Step 700

    700

    #9A412F

    oklch(49.1% 0.123 33.1)

  9. Step 800

    800

    #7D3628

    oklch(42.6% 0.102 32.8)

  10. Step 900

    900

    #653025

    oklch(37.7% 0.079 33)

  11. Step 950

    950

    #3C1C16

    oklch(27% 0.052 31.8)

Export this scale for Tailwind in the Tailwind colors tool

#FED6CD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEDACC0.046
Deuteranopia (no green cones)#E8E2CD0.042
Tritanopia (no blue cones)#FFD1D40.018
Achromatopsia (no color)#DFDFDF0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED6CD

    #FED6CD

    oklch(90.8% 0.047 32.8)

  • #BEE9F3

    #BEE9F3

    oklch(90.7% 0.046 213.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED6CD

    #FED6CD

    oklch(90.8% 0.047 32.8)

  • #FDD4DD

    #FDD4DD

    oklch(90.7% 0.047 3.3)

  • #F8DAC1

    #F8DAC1

    oklch(90.7% 0.047 62)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED6CD

    #FED6CD

    oklch(90.8% 0.047 32.8)

  • #BFEBE3

    #BFEBE3

    oklch(90.7% 0.047 183)

  • #C7E5FE

    #C7E5FE

    oklch(90.8% 0.047 243.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED6CD

    #FED6CD

    oklch(90.8% 0.047 32.8)

  • #CAEAD2

    #CAEAD2

    oklch(90.7% 0.047 153)

  • #D6DFFF

    #D6DFFF

    oklch(90.7% 0.045 273)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED6CD

    #FED6CD

    oklch(90.8% 0.047 32.8)

  • #DAE6C4

    #DAE6C4

    oklch(90.7% 0.047 123.2)

  • #BEE9F3

    #BEE9F3

    oklch(90.7% 0.046 213.4)

  • #E6DAFB

    #E6DAFB

    oklch(90.8% 0.046 302)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED6CD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED6CD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.