#FED5BE

Closest named color: Peach Puff (#FFDAB9). oklch(90.2% 0.056 51), rgb(254, 213, 190).

Aa

Black text reads best on this color (15.47:1).

About this color

#FED5BE is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.056 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.016 away. Black text reads best on it, at 15.47:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.47:1
White text1.35:1

Values

HEX#FED5BE
RGBrgb(254, 213, 190)
HSLhsl(22, 97%, 87%)
OKLCHoklch(90.2% 0.056 51)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED5BE 1.35:1 Fails Lc -20.0 Dividers and decoration only
Black text on #FED5BE 15.47:1 AAA Lc 86.2 Fine for body text
#FED5BE text on white 1.35:1 Fails Lc 17.5 Dividers and decoration only
#FED5BE text on black 15.47:1 AAA Lc -86.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DE

    oklch(93.6% 0.021 48.5)

  3. Step 200

    200 (this color)

    #FED5BE

    oklch(90.2% 0.056 51)

  4. Step 300

    300

    #E7B497

    oklch(80.9% 0.072 51)

  5. Step 400

    400

    #D98B5C

    oklch(70.7% 0.114 51.1)

  6. Step 500

    500

    #CD6B27

    oklch(63.1% 0.146 50.9)

  7. Step 600

    600

    #B35400

    oklch(55.5% 0.145 50.8)

  8. Step 700

    700

    #974600

    oklch(49% 0.128 50.9)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #682F04

    oklch(37.7% 0.096 50.4)

  11. Step 950

    950

    #3D1C07

    oklch(26.9% 0.06 50)

Export this scale for Tailwind in the Tailwind colors tool

#FED5BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D8BC0.043
Deuteranopia (no green cones)#EAE1BE0.040
Tritanopia (no blue cones)#FFCECF0.034
Achromatopsia (no color)#DDDDDD0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED5BE

    #FED5BE

    oklch(90.2% 0.056 51)

  • #BAE6FD

    #BAE6FD

    oklch(90.1% 0.055 230.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED5BE

    #FED5BE

    oklch(90.2% 0.056 51)

  • #FFD2D0

    #FFD2D0

    oklch(90.2% 0.051 21.1)

  • #F2DCB6

    #F2DCB6

    oklch(90.3% 0.055 81.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED5BE

    #FED5BE

    oklch(90.2% 0.056 51)

  • #B4EAEE

    #B4EAEE

    oklch(90.1% 0.055 201.9)

  • #CDE0FF

    #CDE0FF

    oklch(90.2% 0.047 260.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED5BE

    #FED5BE

    oklch(90.2% 0.056 51)

  • #BBEBDA

    #BBEBDA

    oklch(90.2% 0.055 171.4)

  • #DED9FF

    #DED9FF

    oklch(90.1% 0.052 291.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED5BE

    #FED5BE

    oklch(90.2% 0.056 51)

  • #CBE8C6

    #CBE8C6

    oklch(90.1% 0.055 141)

  • #BAE6FD

    #BAE6FD

    oklch(90.1% 0.055 230.9)

  • #F0D3F6

    #F0D3F6

    oklch(90.1% 0.056 320.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED5BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED5BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.