#FED4B3

Closest named color: Light Peach (#FFD8B1). oklch(89.8% 0.064 60), rgb(254, 212, 179).

Aa

Black text reads best on this color (15.28:1).

About this color

#FED4B3 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.064 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.012 away. Black text reads best on it, at 15.28:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.28:1
White text1.37:1

Values

HEX#FED4B3
RGBrgb(254, 212, 179)
HSLhsl(26, 97%, 85%)
OKLCHoklch(89.8% 0.064 60)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED4B3 1.37:1 Fails Lc -20.8 Dividers and decoration only
Black text on #FED4B3 15.28:1 AAA Lc 85.4 Fine for body text
#FED4B3 text on white 1.37:1 Fails Lc 18.2 Dividers and decoration only
#FED4B3 text on black 15.28:1 AAA Lc -85.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F6E7DA

    oklch(93.6% 0.024 63.5)

  3. Step 200

    200 (this color)

    #FED4B3

    oklch(89.8% 0.064 60)

  4. Step 300

    300

    #E9B48A

    oklch(80.8% 0.083 59.6)

  5. Step 400

    400

    #DC8B41

    oklch(70.7% 0.132 60.2)

  6. Step 500

    500

    #C87000

    oklch(63.1% 0.147 60.3)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633400

    oklch(37.8% 0.089 59.7)

  11. Step 950

    950

    #3C1D00

    oklch(26.9% 0.063 59.4)

Export this scale for Tailwind in the Tailwind colors tool

#FED4B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D6B10.042
Deuteranopia (no green cones)#EBE0B30.039
Tritanopia (no blue cones)#FFCCCB0.043
Achromatopsia (no color)#DCDCDC0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED4B3

    #FED4B3

    oklch(89.8% 0.064 60)

  • #BDE3FF

    #BDE3FF

    oklch(89.8% 0.055 240.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED4B3

    #FED4B3

    oklch(89.8% 0.064 60)

  • #FFD1C9

    #FFD1C9

    oklch(89.8% 0.053 29.6)

  • #EEDCAD

    #EEDCAD

    oklch(89.8% 0.064 89.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED4B3

    #FED4B3

    oklch(89.8% 0.064 60)

  • #ABEAF5

    #ABEAF5

    oklch(89.8% 0.065 209.5)

  • #D0DCFF

    #D0DCFF

    oklch(89.7% 0.05 270.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED4B3

    #FED4B3

    oklch(89.8% 0.064 60)

  • #AFECDF

    #AFECDF

    oklch(89.8% 0.064 180.1)

  • #E3D5FF

    #E3D5FF

    oklch(89.7% 0.059 300.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED4B3

    #FED4B3

    oklch(89.8% 0.064 60)

  • #C0EAC7

    #C0EAC7

    oklch(89.8% 0.065 149.8)

  • #BDE3FF

    #BDE3FF

    oklch(89.8% 0.055 240.2)

  • #F7CEF2

    #F7CEF2

    oklch(89.7% 0.066 330.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED4B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED4B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.