#FED4AD

Closest named color: Light Peach (#FFD8B1). oklch(89.6% 0.07 64.6), rgb(254, 212, 173).

Aa

Black text reads best on this color (15.23:1).

About this color

#FED4AD is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.070 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.010 away. Black text reads best on it, at 15.23:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.070)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.23:1
White text1.37:1

Values

HEX#FED4AD
RGBrgb(254, 212, 173)
HSLhsl(29, 98%, 84%)
OKLCHoklch(89.6% 0.07 64.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED4AD 1.37:1 Fails Lc -21.0 Dividers and decoration only
Black text on #FED4AD 15.23:1 AAA Lc 85.3 Fine for body text
#FED4AD text on white 1.37:1 Fails Lc 18.4 Dividers and decoration only
#FED4AD text on black 15.23:1 AAA Lc -85.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F7E7D8

    oklch(93.7% 0.027 65.7)

  3. Step 200

    200 (this color)

    #FED4AD

    oklch(89.6% 0.07 64.6)

  4. Step 300

    300

    #E9B583

    oklch(80.9% 0.089 64.9)

  5. Step 400

    400

    #DD8B2C

    oklch(70.7% 0.143 64.6)

  6. Step 500

    500

    #C37400

    oklch(63.1% 0.142 64.7)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#FED4AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D6AA0.041
Deuteranopia (no green cones)#ECDFAE0.036
Tritanopia (no blue cones)#FFCBC90.050
Achromatopsia (no color)#DBDBDB0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED4AD

    #FED4AD

    oklch(89.6% 0.07 64.6)

  • #C0E2FF

    #C0E2FF

    oklch(89.8% 0.054 244.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED4AD

    #FED4AD

    oklch(89.6% 0.07 64.6)

  • #FFD1C5

    #FFD1C5

    oklch(89.7% 0.055 35)

  • #EBDDA9

    #EBDDA9

    oklch(89.6% 0.069 94.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED4AD

    #FED4AD

    oklch(89.6% 0.07 64.6)

  • #A7E9FA

    #A7E9FA

    oklch(89.6% 0.07 215.5)

  • #D2DBFF

    #D2DBFF

    oklch(89.6% 0.05 274.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED4AD

    #FED4AD

    oklch(89.6% 0.07 64.6)

  • #A8ECE2

    #A8ECE2

    oklch(89.5% 0.069 184.7)

  • #E6D3FF

    #E6D3FF

    oklch(89.6% 0.063 304.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED4AD

    #FED4AD

    oklch(89.6% 0.07 64.6)

  • #B9EBC9

    #B9EBC9

    oklch(89.6% 0.069 155.1)

  • #C0E2FF

    #C0E2FF

    oklch(89.8% 0.054 244.2)

  • #FBCCF0

    #FBCCF0

    oklch(89.6% 0.07 334.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED4AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED4AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.