#FED2C4

Closest named color: Peach Puff (#FFDAB9). oklch(89.8% 0.053 38.4), rgb(254, 210, 196).

Aa

Black text reads best on this color (15.22:1).

About this color

#FED2C4 is a light, muted pink. In OKLCH its lightness is 90%, its chroma 0.053 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.029 away. Black text reads best on it, at 15.22:1.

Hue familyPinks
Lightnesslight (90%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.22:1
White text1.37:1

Values

HEX#FED2C4
RGBrgb(254, 210, 196)
HSLhsl(14, 97%, 88%)
OKLCHoklch(89.8% 0.053 38.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED2C4 1.37:1 Fails Lc -21.1 Dividers and decoration only
Black text on #FED2C4 15.22:1 AAA Lc 85.2 Fine for body text
#FED2C4 text on white 1.37:1 Fails Lc 18.4 Dividers and decoration only
#FED2C4 text on black 15.22:1 AAA Lc -85.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F1

    oklch(97% 0.009 34.3)

  2. Step 100

    100

    #F7E6E0

    oklch(93.7% 0.02 40.5)

  3. Step 200

    200 (this color)

    #FED2C4

    oklch(89.8% 0.053 38.4)

  4. Step 300

    300

    #E9B2A1

    oklch(80.9% 0.069 37.9)

  5. Step 400

    400

    #DB886D

    oklch(70.7% 0.109 38.8)

  6. Step 500

    500

    #CF6746

    oklch(63.1% 0.14 38.2)

  7. Step 600

    600

    #BA4B26

    oklch(55.5% 0.152 38.2)

  8. Step 700

    700

    #A03C18

    oklch(49.1% 0.141 38.6)

  9. Step 800

    800

    #823217

    oklch(42.6% 0.117 38.3)

  10. Step 900

    900

    #692D1A

    oklch(37.7% 0.091 38)

  11. Step 950

    950

    #3E1B10

    oklch(27% 0.058 38.1)

Export this scale for Tailwind in the Tailwind colors tool

#FED2C4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD6C30.049
Deuteranopia (no green cones)#E6DFC40.045
Tritanopia (no blue cones)#FFCCCE0.024
Achromatopsia (no color)#DBDBDB0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED2C4

    #FED2C4

    oklch(89.8% 0.053 38.4)

  • #B6E7F5

    #B6E7F5

    oklch(89.8% 0.054 217.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED2C4

    #FED2C4

    oklch(89.8% 0.053 38.4)

  • #FECFD6

    #FECFD6

    oklch(89.7% 0.054 8.2)

  • #F6D8B8

    #F6D8B8

    oklch(89.9% 0.054 68.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED2C4

    #FED2C4

    oklch(89.8% 0.053 38.4)

  • #B6E9E4

    #B6E9E4

    oklch(89.7% 0.053 188.8)

  • #C3E1FF

    #C3E1FF

    oklch(89.8% 0.052 248.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED2C4

    #FED2C4

    oklch(89.8% 0.053 38.4)

  • #C1E9D0

    #C1E9D0

    oklch(89.9% 0.054 157.7)

  • #D5DBFF

    #D5DBFF

    oklch(89.8% 0.05 277.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED2C4

    #FED2C4

    oklch(89.8% 0.053 38.4)

  • #D3E5BF

    #D3E5BF

    oklch(89.9% 0.054 128.1)

  • #B6E7F5

    #B6E7F5

    oklch(89.8% 0.054 217.1)

  • #E7D4F9

    #E7D4F9

    oklch(89.7% 0.054 308.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED2C4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED2C4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.