#FED2BE

Closest named color: Peach Puff (#FFDAB9). oklch(89.6% 0.057 45.8), rgb(254, 210, 190).

Aa

Black text reads best on this color (15.17:1).

About this color

#FED2BE is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.057 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 15.17:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.17:1
White text1.38:1

Values

HEX#FED2BE
RGBrgb(254, 210, 190)
HSLhsl(19, 97%, 87%)
OKLCHoklch(89.6% 0.057 45.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED2BE 1.38:1 Fails Lc -21.3 Dividers and decoration only
Black text on #FED2BE 15.17:1 AAA Lc 85.0 Fine for body text
#FED2BE text on white 1.38:1 Fails Lc 18.6 Dividers and decoration only
#FED2BE text on black 15.17:1 AAA Lc -84.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DE

    oklch(93.6% 0.022 47)

  3. Step 200

    200 (this color)

    #FED2BE

    oklch(89.6% 0.057 45.8)

  4. Step 300

    300

    #E9B399

    oklch(81% 0.073 46.9)

  5. Step 400

    400

    #DC8860

    oklch(70.6% 0.117 45.8)

  6. Step 500

    500

    #D06730

    oklch(63% 0.149 45.7)

  7. Step 600

    600

    #BA4D00

    oklch(55.5% 0.157 45.6)

  8. Step 700

    700

    #9D4000

    oklch(49% 0.139 45.7)

  9. Step 800

    800

    #823400

    oklch(42.8% 0.121 45.9)

  10. Step 900

    900

    #6A2D0B

    oklch(37.7% 0.098 45.4)

  11. Step 950

    950

    #3E1B09

    oklch(26.9% 0.062 45.7)

Export this scale for Tailwind in the Tailwind colors tool

#FED2BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD6BD0.047
Deuteranopia (no green cones)#E7DFBE0.045
Tritanopia (no blue cones)#FFCBCC0.030
Achromatopsia (no color)#DBDBDB0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED2BE

    #FED2BE

    oklch(89.6% 0.057 45.8)

  • #B6E5FA

    #B6E5FA

    oklch(89.6% 0.056 227)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED2BE

    #FED2BE

    oklch(89.6% 0.057 45.8)

  • #FFCFD1

    #FFCFD1

    oklch(89.7% 0.054 15.4)

  • #F3D8B4

    #F3D8B4

    oklch(89.6% 0.056 74.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED2BE

    #FED2BE

    oklch(89.6% 0.057 45.8)

  • #B1E9E9

    #B1E9E9

    oklch(89.6% 0.057 196.2)

  • #C7DFFF

    #C7DFFF

    oklch(89.6% 0.051 255.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED2BE

    #FED2BE

    oklch(89.6% 0.057 45.8)

  • #BAE9D4

    #BAE9D4

    oklch(89.5% 0.056 166.1)

  • #D9D9FF

    #D9D9FF

    oklch(89.7% 0.052 285.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED2BE

    #FED2BE

    oklch(89.6% 0.057 45.8)

  • #CDE6C1

    #CDE6C1

    oklch(89.7% 0.056 135.5)

  • #B6E5FA

    #B6E5FA

    oklch(89.6% 0.056 227)

  • #ECD2F7

    #ECD2F7

    oklch(89.7% 0.057 315.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED2BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED2BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.