#FED1C2

Closest named color: Peach Puff (#FFDAB9). oklch(89.5% 0.055 39.3), rgb(254, 209, 194).

Aa

Black text reads best on this color (15.11:1).

About this color

#FED1C2 is a light, muted pink. In OKLCH its lightness is 90%, its chroma 0.055 and its hue 39°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.029 away. Black text reads best on it, at 15.11:1.

Hue familyPinks
Lightnesslight (90%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.11:1
White text1.38:1

Values

HEX#FED1C2
RGBrgb(254, 209, 194)
HSLhsl(15, 97%, 88%)
OKLCHoklch(89.5% 0.055 39.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED1C2 1.38:1 Fails Lc -21.6 Dividers and decoration only
Black text on #FED1C2 15.11:1 AAA Lc 84.8 Fine for body text
#FED1C2 text on white 1.38:1 Fails Lc 18.9 Dividers and decoration only
#FED1C2 text on black 15.11:1 AAA Lc -84.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E6E0

    oklch(93.7% 0.02 40.5)

  3. Step 200

    200 (this color)

    #FED1C2

    oklch(89.5% 0.055 39.3)

  4. Step 300

    300

    #EAB29F

    oklch(81% 0.071 39.6)

  5. Step 400

    400

    #DD876A

    oklch(70.7% 0.114 39.4)

  6. Step 500

    500

    #D16641

    oklch(63.1% 0.145 39.4)

  7. Step 600

    600

    #BC4A1F

    oklch(55.6% 0.157 39.3)

  8. Step 700

    700

    #A23A11

    oklch(49.1% 0.146 39.1)

  9. Step 800

    800

    #833112

    oklch(42.6% 0.121 39.3)

  10. Step 900

    900

    #6A2C17

    oklch(37.7% 0.095 38.8)

  11. Step 950

    950

    #3E1B0F

    oklch(27% 0.059 39.4)

Export this scale for Tailwind in the Tailwind colors tool

#FED1C2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD5C10.050
Deuteranopia (no green cones)#E6DEC20.045
Tritanopia (no blue cones)#FFCBCD0.025
Achromatopsia (no color)#DBDBDB0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED1C2

    #FED1C2

    oklch(89.5% 0.055 39.3)

  • #B5E6F6

    #B5E6F6

    oklch(89.6% 0.055 219.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED1C2

    #FED1C2

    oklch(89.5% 0.055 39.3)

  • #FECED5

    #FECED5

    oklch(89.5% 0.055 8.4)

  • #F5D7B6

    #F5D7B6

    oklch(89.6% 0.055 69.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED1C2

    #FED1C2

    oklch(89.5% 0.055 39.3)

  • #B3E9E4

    #B3E9E4

    oklch(89.6% 0.056 189.2)

  • #C2E0FF

    #C2E0FF

    oklch(89.5% 0.053 249.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED1C2

    #FED1C2

    oklch(89.5% 0.055 39.3)

  • #BEE8D0

    #BEE8D0

    oklch(89.5% 0.055 160)

  • #D5DAFF

    #D5DAFF

    oklch(89.6% 0.051 279.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED1C2

    #FED1C2

    oklch(89.5% 0.055 39.3)

  • #D1E4BE

    #D1E4BE

    oklch(89.5% 0.055 129.2)

  • #B5E6F6

    #B5E6F6

    oklch(89.6% 0.055 219.8)

  • #E7D3F9

    #E7D3F9

    oklch(89.5% 0.056 308.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED1C2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED1C2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.