#FED1BA

Closest named color: Peach Puff (#FFDAB9). oklch(89.4% 0.06 48.6), rgb(254, 209, 186).

Aa

Black text reads best on this color (15.04:1).

About this color

#FED1BA is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.060 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 15.04:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.060)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.04:1
White text1.39:1

Values

HEX#FED1BA
RGBrgb(254, 209, 186)
HSLhsl(20, 97%, 86%)
OKLCHoklch(89.4% 0.06 48.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED1BA 1.39:1 Fails Lc -21.9 Dividers and decoration only
Black text on #FED1BA 15.04:1 AAA Lc 84.5 Fine for body text
#FED1BA text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#FED1BA text on black 15.04:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4F0

    oklch(97.2% 0.01 48.6)

  2. Step 100

    100

    #F7E6DD

    oklch(93.6% 0.022 49.9)

  3. Step 200

    200 (this color)

    #FED1BA

    oklch(89.4% 0.06 48.6)

  4. Step 300

    300

    #EAB295

    oklch(80.8% 0.077 48.6)

  5. Step 400

    400

    #DE8859

    oklch(70.8% 0.123 48.6)

  6. Step 500

    500

    #D2661F

    oklch(63% 0.157 48.5)

  7. Step 600

    600

    #B65100

    oklch(55.5% 0.15 48.4)

  8. Step 700

    700

    #9A4400

    oklch(49.2% 0.132 48.7)

  9. Step 800

    800

    #7F3700

    oklch(42.8% 0.115 48.9)

  10. Step 900

    900

    #6B2D00

    oklch(37.8% 0.102 48.7)

  11. Step 950

    950

    #3F1B05

    oklch(27% 0.065 48.8)

Export this scale for Tailwind in the Tailwind colors tool

#FED1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD5B80.048
Deuteranopia (no green cones)#E7DEBA0.045
Tritanopia (no blue cones)#FFCACB0.033
Achromatopsia (no color)#DADADA0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED1BA

    #FED1BA

    oklch(89.4% 0.06 48.6)

  • #B3E4FC

    #B3E4FC

    oklch(89.3% 0.06 229.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED1BA

    #FED1BA

    oklch(89.4% 0.06 48.6)

  • #FFCECE

    #FFCECE

    oklch(89.4% 0.056 18.2)

  • #F2D8B0

    #F2D8B0

    oklch(89.4% 0.06 78.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED1BA

    #FED1BA

    oklch(89.4% 0.06 48.6)

  • #AEE9EA

    #AEE9EA

    oklch(89.4% 0.06 197.4)

  • #C7DEFF

    #C7DEFF

    oklch(89.4% 0.052 257.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED1BA

    #FED1BA

    oklch(89.4% 0.06 48.6)

  • #B6E9D5

    #B6E9D5

    oklch(89.3% 0.059 169)

  • #DAD7FF

    #DAD7FF

    oklch(89.4% 0.055 288.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED1BA

    #FED1BA

    oklch(89.4% 0.06 48.6)

  • #C9E6C0

    #C9E6C0

    oklch(89.4% 0.06 138.3)

  • #B3E4FC

    #B3E4FC

    oklch(89.3% 0.06 229.4)

  • #EDD0F6

    #EDD0F6

    oklch(89.3% 0.06 318.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.