#FED0AF

Closest named color: Light Peach (#FFD8B1). oklch(88.9% 0.068 57.4), rgb(254, 208, 175).

Aa

Black text reads best on this color (14.85:1).

About this color

#FED0AF is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.068 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.020 away. Black text reads best on it, at 14.85:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.85:1
White text1.41:1

Values

HEX#FED0AF
RGBrgb(254, 208, 175)
HSLhsl(25, 98%, 84%)
OKLCHoklch(88.9% 0.068 57.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED0AF 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #FED0AF 14.85:1 AAA Lc 83.8 Fine for body text
#FED0AF text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#FED0AF text on black 14.85:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EE

    oklch(97.2% 0.012 59.6)

  2. Step 100

    100

    #F8E6DA

    oklch(93.6% 0.025 56.1)

  3. Step 200

    200 (this color)

    #FED0AF

    oklch(88.9% 0.068 57.4)

  4. Step 300

    300

    #ECB389

    oklch(80.9% 0.087 57.5)

  5. Step 400

    400

    #E1883D

    oklch(70.8% 0.14 57.5)

  6. Step 500

    500

    #CC6D00

    oklch(63.1% 0.152 57.3)

  7. Step 600

    600

    #AC5B00

    oklch(55.6% 0.134 57.3)

  8. Step 700

    700

    #914C00

    oklch(49.1% 0.118 57.5)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3D1D00

    oklch(27% 0.064 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#FED0AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED3AD0.047
Deuteranopia (no green cones)#E8DDAF0.044
Tritanopia (no blue cones)#FFC7C70.045
Achromatopsia (no color)#D9D9D90.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED0AF

    #FED0AF

    oklch(88.9% 0.068 57.4)

  • #B5E1FF

    #B5E1FF

    oklch(88.9% 0.062 238.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED0AF

    #FED0AF

    oklch(88.9% 0.068 57.4)

  • #FFCDC6

    #FFCDC6

    oklch(89% 0.058 27.5)

  • #EED8A7

    #EED8A7

    oklch(88.8% 0.068 86.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED0AF

    #FED0AF

    oklch(88.9% 0.068 57.4)

  • #A5E8F2

    #A5E8F2

    oklch(89% 0.068 207.6)

  • #CBDAFF

    #CBDAFF

    oklch(88.9% 0.054 267.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED0AF

    #FED0AF

    oklch(88.9% 0.068 57.4)

  • #AAEADA

    #AAEADA

    oklch(89% 0.068 177.4)

  • #DED3FF

    #DED3FF

    oklch(89% 0.061 296.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED0AF

    #FED0AF

    oklch(88.9% 0.068 57.4)

  • #BDE7C1

    #BDE7C1

    oklch(88.8% 0.068 147.6)

  • #B5E1FF

    #B5E1FF

    oklch(88.9% 0.062 238.2)

  • #F4CBF2

    #F4CBF2

    oklch(88.9% 0.069 327.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED0AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED0AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.