#FECFCD

Closest named color: Mimi Pink (#FFCAD4). oklch(89.5% 0.053 21.1), rgb(254, 207, 205).

Aa

Black text reads best on this color (15.02:1).

About this color

#FECFCD is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.053 and its hue 21°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.018 away. Black text reads best on it, at 15.02:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text15.02:1
White text1.39:1

Values

HEX#FECFCD
RGBrgb(254, 207, 205)
HSLhsl(2, 96%, 90%)
OKLCHoklch(89.5% 0.053 21.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECFCD 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #FECFCD 15.02:1 AAA Lc 84.4 Fine for body text
#FECFCD text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#FECFCD text on black 15.02:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F3

    oklch(97.1% 0.01 17.3)

  2. Step 100

    100

    #F7E5E4

    oklch(93.6% 0.02 21.4)

  3. Step 200

    200 (this color)

    #FECFCD

    oklch(89.5% 0.053 21.1)

  4. Step 300

    300

    #EAB0AD

    oklch(81% 0.068 22.1)

  5. Step 400

    400

    #DD8483

    oklch(70.8% 0.11 20.9)

  6. Step 500

    500

    #D16264

    oklch(63.1% 0.141 20.8)

  7. Step 600

    600

    #BC464B

    oklch(55.7% 0.152 21.1)

  8. Step 700

    700

    #A2363C

    oklch(49.1% 0.143 21)

  9. Step 800

    800

    #832E32

    oklch(42.7% 0.117 20.8)

  10. Step 900

    900

    #6A2A2C

    oklch(37.7% 0.092 20.7)

  11. Step 950

    950

    #3E191A

    oklch(26.9% 0.058 20.1)

Export this scale for Tailwind in the Tailwind colors tool

#FECFCD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D5CD0.056
Deuteranopia (no green cones)#E2DDCC0.051
Tritanopia (no blue cones)#FFCACF0.014
Achromatopsia (no color)#DADADA0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECFCD

    #FECFCD

    oklch(89.5% 0.053 21.1)

  • #B3E7EB

    #B3E7EB

    oklch(89.3% 0.053 202.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECFCD

    #FECFCD

    oklch(89.5% 0.053 21.1)

  • #F9CEE0

    #F9CEE0

    oklch(89.3% 0.053 351.2)

  • #FAD3BD

    #FAD3BD

    oklch(89.4% 0.053 51.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECFCD

    #FECFCD

    oklch(89.5% 0.053 21.1)

  • #BAE8D7

    #BAE8D7

    oklch(89.4% 0.053 170.6)

  • #B9E3FA

    #B9E3FA

    oklch(89.4% 0.054 232.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECFCD

    #FECFCD

    oklch(89.5% 0.053 21.1)

  • #CAE6C5

    #CAE6C5

    oklch(89.6% 0.053 140.9)

  • #C9DDFF

    #C9DDFF

    oklch(89.4% 0.052 261.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECFCD

    #FECFCD

    oklch(89.5% 0.053 21.1)

  • #DDE0B8

    #DDE0B8

    oklch(89.4% 0.053 110.9)

  • #B3E7EB

    #B3E7EB

    oklch(89.3% 0.053 202.1)

  • #DCD7FE

    #DCD7FE

    oklch(89.5% 0.053 291.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECFCD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECFCD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.