#FECFBF

Closest named color: Peach Puff (#FFDAB9). oklch(89.1% 0.058 39.7), rgb(254, 207, 191).

Aa

Black text reads best on this color (14.89:1).

About this color

#FECFBF is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.032 away. Black text reads best on it, at 14.89:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.89:1
White text1.41:1

Values

HEX#FECFBF
RGBrgb(254, 207, 191)
HSLhsl(15, 97%, 87%)
OKLCHoklch(89.1% 0.058 39.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECFBF 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #FECFBF 14.89:1 AAA Lc 83.9 Fine for body text
#FECFBF text on white 1.41:1 Fails Lc 19.8 Dividers and decoration only
#FECFBF text on black 14.89:1 AAA Lc -83.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E5DF

    oklch(93.5% 0.021 39.4)

  3. Step 200

    200 (this color)

    #FECFBF

    oklch(89.1% 0.058 39.7)

  4. Step 300

    300

    #EBB19D

    oklch(80.9% 0.074 39.9)

  5. Step 400

    400

    #DF8667

    oklch(70.8% 0.118 39.9)

  6. Step 500

    500

    #D4643C

    oklch(63.2% 0.152 39.7)

  7. Step 600

    600

    #BF4715

    oklch(55.6% 0.165 39.7)

  8. Step 700

    700

    #A43703

    oklch(49% 0.153 39.7)

  9. Step 800

    800

    #862F0A

    oklch(42.8% 0.127 39.8)

  10. Step 900

    900

    #6C2B13

    oklch(37.8% 0.099 39.6)

  11. Step 950

    950

    #3F1A0D

    oklch(27% 0.062 39.6)

Export this scale for Tailwind in the Tailwind colors tool

#FECFBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD4BE0.052
Deuteranopia (no green cones)#E5DDBF0.048
Tritanopia (no blue cones)#FFC8CB0.028
Achromatopsia (no color)#D9D9D90.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECFBF

    #FECFBF

    oklch(89.1% 0.058 39.7)

  • #B1E5F6

    #B1E5F6

    oklch(89.1% 0.058 219.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECFBF

    #FECFBF

    oklch(89.1% 0.058 39.7)

  • #FFCCD3

    #FFCCD3

    oklch(89.2% 0.058 9.1)

  • #F5D5B2

    #F5D5B2

    oklch(89.1% 0.058 69.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECFBF

    #FECFBF

    oklch(89.1% 0.058 39.7)

  • #B0E8E3

    #B0E8E3

    oklch(89.1% 0.057 189.4)

  • #C0DFFF

    #C0DFFF

    oklch(89.2% 0.055 249.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECFBF

    #FECFBF

    oklch(89.1% 0.058 39.7)

  • #BBE7CE

    #BBE7CE

    oklch(89% 0.057 160.1)

  • #D3D8FF

    #D3D8FF

    oklch(89.1% 0.054 279.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECFBF

    #FECFBF

    oklch(89.1% 0.058 39.7)

  • #CFE3BB

    #CFE3BB

    oklch(89% 0.058 129.2)

  • #B1E5F6

    #B1E5F6

    oklch(89.1% 0.058 219.9)

  • #E7D1F8

    #E7D1F8

    oklch(89.1% 0.058 310.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECFBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECFBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.