#FECFBE

Closest named color: Peach Puff (#FFDAB9). oklch(89.1% 0.058 40.8), rgb(254, 207, 190).

Aa

Black text reads best on this color (14.88:1).

About this color

#FECFBE is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.031 away. Black text reads best on it, at 14.88:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.88:1
White text1.41:1

Values

HEX#FECFBE
RGBrgb(254, 207, 190)
HSLhsl(16, 97%, 87%)
OKLCHoklch(89.1% 0.058 40.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECFBE 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #FECFBE 14.88:1 AAA Lc 83.9 Fine for body text
#FECFBE text on white 1.41:1 Fails Lc 19.8 Dividers and decoration only
#FECFBE text on black 14.88:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F7E5DF

    oklch(93.5% 0.021 39.4)

  3. Step 200

    200 (this color)

    #FECFBE

    oklch(89.1% 0.058 40.8)

  4. Step 300

    300

    #ECB19C

    oklch(81% 0.075 40.5)

  5. Step 400

    400

    #DF8665

    oklch(70.7% 0.119 41)

  6. Step 500

    500

    #D46438

    oklch(63.2% 0.153 41)

  7. Step 600

    600

    #BF470C

    oklch(55.6% 0.166 40.9)

  8. Step 700

    700

    #A33900

    oklch(49.1% 0.151 41.1)

  9. Step 800

    800

    #862F05

    oklch(42.8% 0.128 40.9)

  10. Step 900

    900

    #6C2B11

    oklch(37.8% 0.1 40.6)

  11. Step 950

    950

    #3F1A0C

    oklch(26.9% 0.063 40.6)

Export this scale for Tailwind in the Tailwind colors tool

#FECFBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD4BD0.052
Deuteranopia (no green cones)#E5DDBE0.048
Tritanopia (no blue cones)#FFC8CA0.028
Achromatopsia (no color)#D9D9D90.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECFBE

    #FECFBE

    oklch(89.1% 0.058 40.8)

  • #B1E5F6

    #B1E5F6

    oklch(89.1% 0.058 219.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECFBE

    #FECFBE

    oklch(89.1% 0.058 40.8)

  • #FFCCD2

    #FFCCD2

    oklch(89.1% 0.058 10.4)

  • #F4D5B2

    #F4D5B2

    oklch(89% 0.058 70.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECFBE

    #FECFBE

    oklch(89.1% 0.058 40.8)

  • #AFE8E4

    #AFE8E4

    oklch(89.1% 0.058 190.8)

  • #C1DEFF

    #C1DEFF

    oklch(89% 0.055 251.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECFBE

    #FECFBE

    oklch(89.1% 0.058 40.8)

  • #BAE8CF

    #BAE8CF

    oklch(89.2% 0.059 161.2)

  • #D4D8FF

    #D4D8FF

    oklch(89.2% 0.054 280.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECFBE

    #FECFBE

    oklch(89.1% 0.058 40.8)

  • #CEE3BC

    #CEE3BC

    oklch(89% 0.057 130.6)

  • #B1E5F6

    #B1E5F6

    oklch(89.1% 0.058 219.9)

  • #E7D1F8

    #E7D1F8

    oklch(89.1% 0.058 310.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECFBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECFBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.