#FECF4E

Closest named color: Maize (#F4D054). oklch(87.3% 0.151 88.4), rgb(254, 207, 78).

Aa

Black text reads best on this color (14.24:1).

About this color

#FECF4E is a light, vivid orange. In OKLCH its lightness is 87%, its chroma 0.151 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.015 away. Black text reads best on it, at 14.24:1.

Hue familyOranges
Lightnesslight (87%)
Chromavivid (0.151)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text14.24:1
White text1.47:1

Values

HEX#FECF4E
RGBrgb(254, 207, 78)
HSLhsl(44, 99%, 65%)
OKLCHoklch(87.3% 0.151 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECF4E 1.47:1 Fails Lc -25.3 Dividers and decoration only
Black text on #FECF4E 14.24:1 AAA Lc 81.5 Fine for body text
#FECF4E text on white 1.47:1 Fails Lc 22.2 Dividers and decoration only
#FECF4E text on black 14.24:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E2

    oklch(97.1% 0.026 87.9)

  2. Step 100

    100

    #F9E9C0

    oklch(93.7% 0.056 89.2)

  3. Step 200

    200 (this color)

    #FECF4E

    oklch(87.3% 0.151 88.4)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#FECF4E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6CD3D0.040
Deuteranopia (no green cones)#F1DA540.031
Tritanopia (no blue cones)#FFBEB40.131
Achromatopsia (no color)#D5D5D50.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECF4E

    #FECF4E

    oklch(87.3% 0.151 88.4)

  • #C4D5FF

    #C4D5FF

    oklch(87.4% 0.061 267.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECF4E

    #FECF4E

    oklch(87.3% 0.151 88.4)

  • #FFC9A0

    #FFC9A0

    oklch(87.4% 0.082 58.6)

  • #CCE367

    #CCE367

    oklch(87.4% 0.152 118.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECF4E

    #FECF4E

    oklch(87.3% 0.151 88.4)

  • #AADDFF

    #AADDFF

    oklch(87.4% 0.071 237.8)

  • #DBCCFF

    #DBCCFF

    oklch(87.4% 0.071 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECF4E

    #FECF4E

    oklch(87.3% 0.151 88.4)

  • #63EBFF

    #63EBFF

    oklch(87.3% 0.12 208.6)

  • #FFBAFB

    #FFBAFB

    oklch(87.3% 0.115 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECF4E

    #FECF4E

    oklch(87.3% 0.151 88.4)

  • #35F5D6

    #35F5D6

    oklch(87.3% 0.151 178.5)

  • #C4D5FF

    #C4D5FF

    oklch(87.4% 0.061 267.8)

  • #FFC2D5

    #FFC2D5

    oklch(87.4% 0.074 358.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECF4E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECF4E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.