#FECEB4

Closest named color: Light Peach (#FFD8B1). oklch(88.7% 0.065 49.9), rgb(254, 206, 180).

Aa

Black text reads best on this color (14.70:1).

About this color

#FECEB4 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.065 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.027 away. Black text reads best on it, at 14.70:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.70:1
White text1.42:1

Values

HEX#FECEB4
RGBrgb(254, 206, 180)
HSLhsl(21, 97%, 85%)
OKLCHoklch(88.7% 0.065 49.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECEB4 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #FECEB4 14.70:1 AAA Lc 83.2 Fine for body text
#FECEB4 text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#FECEB4 text on black 14.70:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3EF

    oklch(97% 0.011 45.7)

  2. Step 100

    100

    #F8E6DC

    oklch(93.7% 0.024 51.2)

  3. Step 200

    200 (this color)

    #FECEB4

    oklch(88.7% 0.065 49.9)

  4. Step 300

    300

    #EDB190

    oklch(80.8% 0.083 50)

  5. Step 400

    400

    #E2864F

    oklch(70.8% 0.133 50.1)

  6. Step 500

    500

    #D66400

    oklch(63.2% 0.167 50)

  7. Step 600

    600

    #B45300

    oklch(55.5% 0.147 50)

  8. Step 700

    700

    #984500

    oklch(49% 0.13 50)

  9. Step 800

    800

    #7E3800

    oklch(42.8% 0.113 50)

  10. Step 900

    900

    #6A2E00

    oklch(37.8% 0.1 50)

  11. Step 950

    950

    #401A01

    oklch(27% 0.069 50.4)

Export this scale for Tailwind in the Tailwind colors tool

#FECEB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD2B20.051
Deuteranopia (no green cones)#E6DCB40.047
Tritanopia (no blue cones)#FFC6C70.038
Achromatopsia (no color)#D8D8D80.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECEB4

    #FECEB4

    oklch(88.7% 0.065 49.9)

  • #AEE2FD

    #AEE2FD

    oklch(88.6% 0.065 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECEB4

    #FECEB4

    oklch(88.7% 0.065 49.9)

  • #FFCBC9

    #FFCBC9

    oklch(88.7% 0.059 20.9)

  • #F1D6AA

    #F1D6AA

    oklch(88.8% 0.065 79.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECEB4

    #FECEB4

    oklch(88.7% 0.065 49.9)

  • #A7E7EA

    #A7E7EA

    oklch(88.6% 0.064 199.7)

  • #C5DBFF

    #C5DBFF

    oklch(88.7% 0.055 260.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECEB4

    #FECEB4

    oklch(88.7% 0.065 49.9)

  • #AFE8D3

    #AFE8D3

    oklch(88.6% 0.065 170.1)

  • #D8D4FF

    #D8D4FF

    oklch(88.7% 0.059 289.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECEB4

    #FECEB4

    oklch(88.7% 0.065 49.9)

  • #C4E5BC

    #C4E5BC

    oklch(88.7% 0.065 139.6)

  • #AEE2FD

    #AEE2FD

    oklch(88.6% 0.065 231)

  • #EDCCF5

    #EDCCF5

    oklch(88.6% 0.066 319.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECEB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECEB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.