#FECDD2

Closest named color: Mimi Pink (#FFCAD4). oklch(89.2% 0.056 11.4), rgb(254, 205, 210).

Aa

Black text reads best on this color (14.87:1).

About this color

#FECDD2 is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.056 and its hue 11°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.009 away. Black text reads best on it, at 14.87:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.87:1
White text1.41:1

Values

HEX#FECDD2
RGBrgb(254, 205, 210)
HSLhsl(354, 96%, 90%)
OKLCHoklch(89.2% 0.056 11.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECDD2 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #FECDD2 14.87:1 AAA Lc 83.9 Fine for body text
#FECDD2 text on white 1.41:1 Fails Lc 19.8 Dividers and decoration only
#FECDD2 text on black 14.87:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F4

    oklch(97.1% 0.01 9.5)

  2. Step 100

    100

    #F7E5E6

    oklch(93.7% 0.02 13.6)

  3. Step 200

    200 (this color)

    #FECDD2

    oklch(89.2% 0.056 11.4)

  4. Step 300

    300

    #EBAEB5

    oklch(80.9% 0.072 11.2)

  5. Step 400

    400

    #DE818E

    oklch(70.7% 0.115 11.5)

  6. Step 500

    500

    #D25E73

    oklch(63.1% 0.147 11.1)

  7. Step 600

    600

    #BD415B

    oklch(55.6% 0.159 11.4)

  8. Step 700

    700

    #A3324B

    oklch(49.2% 0.148 11.4)

  9. Step 800

    800

    #842B3E

    oklch(42.7% 0.122 11.2)

  10. Step 900

    900

    #6B2834

    oklch(37.8% 0.096 12)

  11. Step 950

    950

    #3F181F

    oklch(27% 0.061 10.9)

Export this scale for Tailwind in the Tailwind colors tool

#FECDD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D4D20.061
Deuteranopia (no green cones)#E0DCD10.055
Tritanopia (no blue cones)#FFC9CF0.009
Achromatopsia (no color)#D9D9D90.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECDD2

    #FECDD2

    oklch(89.2% 0.056 11.4)

  • #B1E8E4

    #B1E8E4

    oklch(89.2% 0.056 190.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECDD2

    #FECDD2

    oklch(89.2% 0.056 11.4)

  • #F6CEE6

    #F6CEE6

    oklch(89.2% 0.055 341.6)

  • #FDD0BF

    #FDD0BF

    oklch(89.2% 0.056 41.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECDD2

    #FECDD2

    oklch(89.2% 0.056 11.4)

  • #BCE8D0

    #BCE8D0

    oklch(89.3% 0.056 161.2)

  • #B4E5F6

    #B4E5F6

    oklch(89.3% 0.056 221.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECDD2

    #FECDD2

    oklch(89.2% 0.056 11.4)

  • #CEE4BE

    #CEE4BE

    oklch(89.3% 0.056 132.1)

  • #C2DFFF

    #C2DFFF

    oklch(89.3% 0.054 251)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECDD2

    #FECDD2

    oklch(89.2% 0.056 11.4)

  • #E3DDB3

    #E3DDB3

    oklch(89.2% 0.056 100.7)

  • #B1E8E4

    #B1E8E4

    oklch(89.2% 0.056 190.6)

  • #D5D8FF

    #D5D8FF

    oklch(89.2% 0.054 281.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECDD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECDD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.