#FECDC2

Closest named color: Light Rose (#FFC5CB). oklch(88.8% 0.058 32.8), rgb(254, 205, 194).

Aa

Black text reads best on this color (14.72:1).

About this color

#FECDC2 is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.027 away. Black text reads best on it, at 14.72:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.72:1
White text1.42:1

Values

HEX#FECDC2
RGBrgb(254, 205, 194)
HSLhsl(11, 97%, 88%)
OKLCHoklch(88.8% 0.058 32.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECDC2 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #FECDC2 14.72:1 AAA Lc 83.3 Fine for body text
#FECDC2 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#FECDC2 text on black 14.72:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E1

    oklch(93.6% 0.022 31.8)

  3. Step 200

    200 (this color)

    #FECDC2

    oklch(88.8% 0.058 32.8)

  4. Step 300

    300

    #EDB0A2

    oklch(81% 0.075 33.3)

  5. Step 400

    400

    #E18370

    oklch(70.7% 0.12 32.3)

  6. Step 500

    500

    #D5614A

    oklch(63.1% 0.151 32.8)

  7. Step 600

    600

    #C1432B

    oklch(55.6% 0.166 32.9)

  8. Step 700

    700

    #A6341E

    oklch(49.2% 0.154 33)

  9. Step 800

    800

    #872C1B

    oklch(42.7% 0.128 32.7)

  10. Step 900

    900

    #6C291C

    oklch(37.6% 0.099 32.8)

  11. Step 950

    950

    #401911

    oklch(27% 0.063 33.1)

Export this scale for Tailwind in the Tailwind colors tool

#FECDC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D2C10.056
Deuteranopia (no green cones)#E3DCC20.052
Tritanopia (no blue cones)#FFC7CA0.022
Achromatopsia (no color)#D8D8D80.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECDC2

    #FECDC2

    oklch(88.8% 0.058 32.8)

  • #AEE5F1

    #AEE5F1

    oklch(88.8% 0.058 212.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECDC2

    #FECDC2

    oklch(88.8% 0.058 32.8)

  • #FCCBD6

    #FCCBD6

    oklch(88.8% 0.057 3.3)

  • #F7D3B3

    #F7D3B3

    oklch(88.9% 0.059 63.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECDC2

    #FECDC2

    oklch(88.8% 0.058 32.8)

  • #B0E7DD

    #B0E7DD

    oklch(88.7% 0.058 182.6)

  • #BADFFE

    #BADFFE

    oklch(88.7% 0.058 243.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECDC2

    #FECDC2

    oklch(88.8% 0.058 32.8)

  • #BEE6C8

    #BEE6C8

    oklch(88.8% 0.058 152.7)

  • #CED9FF

    #CED9FF

    oklch(88.9% 0.054 272.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECDC2

    #FECDC2

    oklch(88.8% 0.058 32.8)

  • #D3E1B7

    #D3E1B7

    oklch(88.8% 0.058 122.6)

  • #AEE5F1

    #AEE5F1

    oklch(88.8% 0.058 212.6)

  • #E1D2FA

    #E1D2FA

    oklch(88.8% 0.056 302.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECDC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECDC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.