#FECCCE

Closest named color: Mimi Pink (#FFCAD4). oklch(88.9% 0.057 15.6), rgb(254, 204, 206).

Aa

Black text reads best on this color (14.74:1).

About this color

#FECCCE is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.057 and its hue 16°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.011 away. Black text reads best on it, at 14.74:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.74:1
White text1.42:1

Values

HEX#FECCCE
RGBrgb(254, 204, 206)
HSLhsl(358, 96%, 90%)
OKLCHoklch(88.9% 0.057 15.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECCCE 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #FECCCE 14.74:1 AAA Lc 83.3 Fine for body text
#FECCCE text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#FECCCE text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F3

    oklch(97.1% 0.01 17.3)

  2. Step 100

    100

    #F8E5E5

    oklch(93.7% 0.021 17.5)

  3. Step 200

    200 (this color)

    #FECCCE

    oklch(88.9% 0.057 15.6)

  4. Step 300

    300

    #ECAEB1

    oklch(80.9% 0.073 15.6)

  5. Step 400

    400

    #E08188

    oklch(70.8% 0.117 15.8)

  6. Step 500

    500

    #D45E6B

    oklch(63.2% 0.149 15.6)

  7. Step 600

    600

    #BF4053

    oklch(55.6% 0.162 15.4)

  8. Step 700

    700

    #A43143

    oklch(49.1% 0.15 15.7)

  9. Step 800

    800

    #862A37

    oklch(42.8% 0.125 16)

  10. Step 900

    900

    #6C2730

    oklch(37.7% 0.098 15.3)

  11. Step 950

    950

    #3F181C

    oklch(26.9% 0.061 15.8)

Export this scale for Tailwind in the Tailwind colors tool

#FECCCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D3CE0.061
Deuteranopia (no green cones)#E0DCCD0.057
Tritanopia (no blue cones)#FFC8CD0.010
Achromatopsia (no color)#D8D8D80.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECCCE

    #FECCCE

    oklch(88.9% 0.057 15.6)

  • #AFE7E6

    #AFE7E6

    oklch(88.9% 0.057 194.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECCCE

    #FECCCE

    oklch(88.9% 0.057 15.6)

  • #F7CCE3

    #F7CCE3

    oklch(88.9% 0.057 344.9)

  • #FCD0BC

    #FCD0BC

    oklch(89% 0.057 45.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECCCE

    #FECCCE

    oklch(88.9% 0.057 15.6)

  • #B8E7D2

    #B8E7D2

    oklch(88.9% 0.056 166.1)

  • #B3E3F7

    #B3E3F7

    oklch(88.9% 0.057 225.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECCCE

    #FECCCE

    oklch(88.9% 0.057 15.6)

  • #CAE4BE

    #CAE4BE

    oklch(89% 0.058 135.8)

  • #C3DDFF

    #C3DDFF

    oklch(88.9% 0.055 255.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECCCE

    #FECCCE

    oklch(88.9% 0.057 15.6)

  • #DFDDB2

    #DFDDB2

    oklch(88.8% 0.057 105.3)

  • #AFE7E6

    #AFE7E6

    oklch(88.9% 0.057 194.8)

  • #D6D6FF

    #D6D6FF

    oklch(88.9% 0.056 285.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECCCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECCCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.