#FECCBB

Closest named color: Light Rose (#FFC5CB). oklch(88.4% 0.062 39.6), rgb(254, 204, 187).

Aa

Black text reads best on this color (14.56:1).

About this color

#FECCBB is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.032 away. Black text reads best on it, at 14.56:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.56:1
White text1.44:1

Values

HEX#FECCBB
RGBrgb(254, 204, 187)
HSLhsl(15, 97%, 86%)
OKLCHoklch(88.4% 0.062 39.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECCBB 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #FECCBB 14.56:1 AAA Lc 82.6 Fine for body text
#FECCBB text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#FECCBB text on black 14.56:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DF

    oklch(93.5% 0.022 38.3)

  3. Step 200

    200 (this color)

    #FECCBB

    oklch(88.4% 0.062 39.6)

  4. Step 300

    300

    #EEB09A

    oklch(80.9% 0.079 40.4)

  5. Step 400

    400

    #E38362

    oklch(70.7% 0.127 39.6)

  6. Step 500

    500

    #D86034

    oklch(63.1% 0.162 39.7)

  7. Step 600

    600

    #C34200

    oklch(55.6% 0.175 39.8)

  8. Step 700

    700

    #A53600

    oklch(49% 0.155 39.6)

  9. Step 800

    800

    #882B00

    oklch(42.6% 0.135 39.6)

  10. Step 900

    900

    #6E290E

    oklch(37.8% 0.105 39.9)

  11. Step 950

    950

    #41190A

    oklch(27.1% 0.067 40.2)

Export this scale for Tailwind in the Tailwind colors tool

#FECCBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D1BA0.055
Deuteranopia (no green cones)#E3DBBB0.052
Tritanopia (no blue cones)#FFC5C70.028
Achromatopsia (no color)#D7D7D70.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECCBB

    #FECCBB

    oklch(88.4% 0.062 39.6)

  • #ACE3F5

    #ACE3F5

    oklch(88.4% 0.061 220)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECCBB

    #FECCBB

    oklch(88.4% 0.062 39.6)

  • #FFC9D0

    #FFC9D0

    oklch(88.5% 0.062 9.7)

  • #F4D2AD

    #F4D2AD

    oklch(88.3% 0.062 69.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECCBB

    #FECCBB

    oklch(88.4% 0.062 39.6)

  • #AAE7E2

    #AAE7E2

    oklch(88.5% 0.062 189.8)

  • #BCDDFF

    #BCDDFF

    oklch(88.5% 0.059 249.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECCBB

    #FECCBB

    oklch(88.4% 0.062 39.6)

  • #B7E6CB

    #B7E6CB

    oklch(88.5% 0.061 159.7)

  • #D1D6FF

    #D1D6FF

    oklch(88.5% 0.057 279.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECCBB

    #FECCBB

    oklch(88.4% 0.062 39.6)

  • #CCE2B7

    #CCE2B7

    oklch(88.5% 0.062 129.7)

  • #ACE3F5

    #ACE3F5

    oklch(88.4% 0.061 220)

  • #E5CEF8

    #E5CEF8

    oklch(88.3% 0.062 309.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECCBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECCBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.