#FECBBF

Closest named color: Light Rose (#FFC5CB). oklch(88.4% 0.061 33.5), rgb(254, 203, 191).

Aa

Black text reads best on this color (14.50:1).

About this color

#FECBBF is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.061 and its hue 34°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.026 away. Black text reads best on it, at 14.50:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.50:1
White text1.44:1

Values

HEX#FECBBF
RGBrgb(254, 203, 191)
HSLhsl(11, 97%, 87%)
OKLCHoklch(88.4% 0.061 33.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECBBF 1.44:1 Fails Lc -24.2 Dividers and decoration only
Black text on #FECBBF 14.50:1 AAA Lc 82.4 Fine for body text
#FECBBF text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#FECBBF text on black 14.50:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200 (this color)

    #FECBBF

    oklch(88.4% 0.061 33.5)

  4. Step 300

    300

    #EEAFA0

    oklch(80.9% 0.077 33.8)

  5. Step 400

    400

    #E3826C

    oklch(70.7% 0.125 33.7)

  6. Step 500

    500

    #D85E44

    oklch(63% 0.159 33.6)

  7. Step 600

    600

    #C44024

    oklch(55.7% 0.173 33.6)

  8. Step 700

    700

    #A93016

    oklch(49.2% 0.162 33.5)

  9. Step 800

    800

    #892A16

    oklch(42.8% 0.133 33.6)

  10. Step 900

    900

    #6E2819

    oklch(37.7% 0.103 33.7)

  11. Step 950

    950

    #411810

    oklch(27% 0.066 32.7)

Export this scale for Tailwind in the Tailwind colors tool

#FECBBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D1BE0.058
Deuteranopia (no green cones)#E2DABF0.053
Tritanopia (no blue cones)#FFC4C80.025
Achromatopsia (no color)#D6D6D60.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECBBF

    #FECBBF

    oklch(88.4% 0.061 33.5)

  • #ABE4F1

    #ABE4F1

    oklch(88.4% 0.061 213.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECBBF

    #FECBBF

    oklch(88.4% 0.061 33.5)

  • #FDC9D4

    #FDC9D4

    oklch(88.4% 0.061 4.2)

  • #F6D1B0

    #F6D1B0

    oklch(88.4% 0.06 63.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECBBF

    #FECBBF

    oklch(88.4% 0.061 33.5)

  • #ACE6DD

    #ACE6DD

    oklch(88.3% 0.06 184.4)

  • #B7DEFE

    #B7DEFE

    oklch(88.3% 0.06 243.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECBBF

    #FECBBF

    oklch(88.4% 0.061 33.5)

  • #BBE5C6

    #BBE5C6

    oklch(88.4% 0.061 153.1)

  • #CCD7FF

    #CCD7FF

    oklch(88.4% 0.057 273.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECBBF

    #FECBBF

    oklch(88.4% 0.061 33.5)

  • #D0E0B4

    #D0E0B4

    oklch(88.3% 0.061 123.9)

  • #ABE4F1

    #ABE4F1

    oklch(88.4% 0.061 213.3)

  • #E1D0FA

    #E1D0FA

    oklch(88.5% 0.06 303.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECBBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECBBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.