#FECBBE

Closest named color: Light Rose (#FFC5CB). oklch(88.3% 0.061 34.7), rgb(254, 203, 190).

Aa

Black text reads best on this color (14.50:1).

About this color

#FECBBE is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.061 and its hue 35°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.027 away. Black text reads best on it, at 14.50:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.50:1
White text1.44:1

Values

HEX#FECBBE
RGBrgb(254, 203, 190)
HSLhsl(12, 97%, 87%)
OKLCHoklch(88.3% 0.061 34.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECBBE 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #FECBBE 14.50:1 AAA Lc 82.4 Fine for body text
#FECBBE text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#FECBBE text on black 14.50:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200 (this color)

    #FECBBE

    oklch(88.3% 0.061 34.7)

  4. Step 300

    300

    #EEAF9F

    oklch(80.9% 0.078 34.7)

  5. Step 400

    400

    #E3826A

    oklch(70.7% 0.125 34.8)

  6. Step 500

    500

    #D85E41

    oklch(63% 0.16 34.7)

  7. Step 600

    600

    #C4401F

    oklch(55.7% 0.174 34.8)

  8. Step 700

    700

    #A93010

    oklch(49.1% 0.162 34.7)

  9. Step 800

    800

    #892A12

    oklch(42.7% 0.134 34.9)

  10. Step 900

    900

    #6E2817

    oklch(37.7% 0.104 34.9)

  11. Step 950

    950

    #41180E

    oklch(27% 0.067 34.9)

Export this scale for Tailwind in the Tailwind colors tool

#FECBBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D0BD0.058
Deuteranopia (no green cones)#E2DABE0.053
Tritanopia (no blue cones)#FFC4C70.025
Achromatopsia (no color)#D6D6D60.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECBBE

    #FECBBE

    oklch(88.3% 0.061 34.7)

  • #ABE4F2

    #ABE4F2

    oklch(88.4% 0.061 214.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECBBE

    #FECBBE

    oklch(88.3% 0.061 34.7)

  • #FDC9D3

    #FDC9D3

    oklch(88.4% 0.06 5.5)

  • #F6D1AF

    #F6D1AF

    oklch(88.4% 0.061 64.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECBBE

    #FECBBE

    oklch(88.3% 0.061 34.7)

  • #ABE6DD

    #ABE6DD

    oklch(88.2% 0.061 184.5)

  • #B8DEFF

    #B8DEFF

    oklch(88.4% 0.061 244.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECBBE

    #FECBBE

    oklch(88.3% 0.061 34.7)

  • #BAE5C7

    #BAE5C7

    oklch(88.3% 0.061 154.6)

  • #CDD6FF

    #CDD6FF

    oklch(88.2% 0.057 275.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECBBE

    #FECBBE

    oklch(88.3% 0.061 34.7)

  • #CFE0B4

    #CFE0B4

    oklch(88.3% 0.061 124.8)

  • #ABE4F2

    #ABE4F2

    oklch(88.4% 0.061 214.5)

  • #E1CFFA

    #E1CFFA

    oklch(88.3% 0.061 304.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECBBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECBBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.