#FECBB7

Closest named color: Light Rose (#FFC5CB). oklch(88.2% 0.064 42.5), rgb(254, 203, 183).

Aa

Black text reads best on this color (14.44:1).

About this color

#FECBB7 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.064 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.035 away. Black text reads best on it, at 14.44:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.44:1
White text1.45:1

Values

HEX#FECBB7
RGBrgb(254, 203, 183)
HSLhsl(17, 97%, 86%)
OKLCHoklch(88.2% 0.064 42.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECBB7 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #FECBB7 14.44:1 AAA Lc 82.1 Fine for body text
#FECBB7 text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#FECBB7 text on black 14.44:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F9E5DE

    oklch(93.6% 0.024 40.3)

  3. Step 200

    200 (this color)

    #FECBB7

    oklch(88.2% 0.064 42.5)

  4. Step 300

    300

    #EFB096

    oklch(81% 0.082 43.4)

  5. Step 400

    400

    #E4835B

    oklch(70.7% 0.131 42.7)

  6. Step 500

    500

    #DA5F25

    oklch(63.2% 0.169 42.6)

  7. Step 600

    600

    #BF4800

    oklch(55.7% 0.166 42.5)

  8. Step 700

    700

    #A13B00

    oklch(49% 0.147 42.3)

  9. Step 800

    800

    #853000

    oklch(42.7% 0.127 42.7)

  10. Step 900

    900

    #6F2803

    oklch(37.7% 0.11 42.6)

  11. Step 950

    950

    #411806

    oklch(26.9% 0.07 42.5)

Export this scale for Tailwind in the Tailwind colors tool

#FECBB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0B60.057
Deuteranopia (no green cones)#E3DAB70.052
Tritanopia (no blue cones)#FFC3C50.032
Achromatopsia (no color)#D6D6D60.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECBB7

    #FECBB7

    oklch(88.2% 0.064 42.5)

  • #AAE2F7

    #AAE2F7

    oklch(88.1% 0.064 223)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECBB7

    #FECBB7

    oklch(88.2% 0.064 42.5)

  • #FFC8CC

    #FFC8CC

    oklch(88.2% 0.063 13.5)

  • #F3D2AA

    #F3D2AA

    oklch(88.2% 0.064 72.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECBB7

    #FECBB7

    oklch(88.2% 0.064 42.5)

  • #A6E6E3

    #A6E6E3

    oklch(88.1% 0.065 192.4)

  • #BDDBFF

    #BDDBFF

    oklch(88.1% 0.059 253.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECBB7

    #FECBB7

    oklch(88.2% 0.064 42.5)

  • #B2E6CC

    #B2E6CC

    oklch(88.2% 0.064 163.1)

  • #D1D4FF

    #D1D4FF

    oklch(88.2% 0.059 282)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECBB7

    #FECBB7

    oklch(88.2% 0.064 42.5)

  • #C8E2B6

    #C8E2B6

    oklch(88.2% 0.065 132.6)

  • #AAE2F7

    #AAE2F7

    oklch(88.1% 0.064 223)

  • #E7CCF7

    #E7CCF7

    oklch(88.1% 0.065 312.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECBB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECBB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.