#FECABF

Closest named color: Light Rose (#FFC5CB). oklch(88.2% 0.061 32.1), rgb(254, 202, 191).

Aa

Black text reads best on this color (14.41:1).

About this color

#FECABF is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.061 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.024 away. Black text reads best on it, at 14.41:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.41:1
White text1.45:1

Values

HEX#FECABF
RGBrgb(254, 202, 191)
HSLhsl(10, 97%, 87%)
OKLCHoklch(88.2% 0.061 32.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECABF 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #FECABF 14.41:1 AAA Lc 82.0 Fine for body text
#FECABF text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#FECABF text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200 (this color)

    #FECABF

    oklch(88.2% 0.061 32.1)

  4. Step 300

    300

    #EFAEA1

    oklch(80.8% 0.079 31.6)

  5. Step 400

    400

    #E4816E

    oklch(70.7% 0.126 31.9)

  6. Step 500

    500

    #D95D46

    oklch(63.1% 0.161 32.4)

  7. Step 600

    600

    #C53E27

    oklch(55.7% 0.175 32.2)

  8. Step 700

    700

    #AA2E1A

    oklch(49.2% 0.164 31.9)

  9. Step 800

    800

    #8A2818

    oklch(42.7% 0.136 31.9)

  10. Step 900

    900

    #6F271A

    oklch(37.8% 0.105 32.3)

  11. Step 950

    950

    #411810

    oklch(27% 0.066 32.7)

Export this scale for Tailwind in the Tailwind colors tool

#FECABF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D0BE0.060
Deuteranopia (no green cones)#E1DABF0.056
Tritanopia (no blue cones)#FFC4C70.021
Achromatopsia (no color)#D6D6D60.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECABF

    #FECABF

    oklch(88.2% 0.061 32.1)

  • #A9E4F0

    #A9E4F0

    oklch(88.3% 0.062 211.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECABF

    #FECABF

    oklch(88.2% 0.061 32.1)

  • #FCC8D5

    #FCC8D5

    oklch(88.2% 0.061 1.8)

  • #F6D0AF

    #F6D0AF

    oklch(88.2% 0.061 62.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECABF

    #FECABF

    oklch(88.2% 0.061 32.1)

  • #ABE6DB

    #ABE6DB

    oklch(88.2% 0.062 182.1)

  • #B5DEFE

    #B5DEFE

    oklch(88.2% 0.062 241.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECABF

    #FECABF

    oklch(88.2% 0.061 32.1)

  • #BBE4C5

    #BBE4C5

    oklch(88.1% 0.06 152.4)

  • #CAD7FF

    #CAD7FF

    oklch(88.2% 0.057 271)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECABF

    #FECABF

    oklch(88.2% 0.061 32.1)

  • #D1DFB2

    #D1DFB2

    oklch(88.2% 0.062 121.7)

  • #A9E4F0

    #A9E4F0

    oklch(88.3% 0.062 211.6)

  • #DFCFFB

    #DFCFFB

    oklch(88.1% 0.062 301.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECABF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECABF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.