#FEBECF

Closest named color: Pink (#FFC0CB). oklch(86.4% 0.076 1.3), rgb(254, 190, 207).

Aa

Black text reads best on this color (13.48:1).

About this color

#FEBECF is a light, moderately saturated pink. In OKLCH its lightness is 86%, its chroma 0.076 and its hue 1°. Its hue sits on the warm side of the wheel. The nearest named color is Pink (#FFC0CB), ΔE 0.009 away. Black text reads best on it, at 13.48:1.

Hue familyPinks
Lightnesslight (86%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest namePink (#FFC0CB)
Black text13.48:1
White text1.55:1

Values

HEX#FEBECF
RGBrgb(254, 190, 207)
HSLhsl(344, 97%, 87%)
OKLCHoklch(86.4% 0.076 1.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEBECF 1.55:1 Fails Lc -28.9 Dividers and decoration only
Black text on #FEBECF 13.48:1 AAA Lc 78.3 Fine for body text
#FEBECF text on white 1.55:1 Fails Lc 25.5 Dividers and decoration only
#FEBECF text on black 13.48:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FEF2F5

    oklch(97.1% 0.013 0.3)

  2. Step 100

    100

    #FBE2E8

    oklch(93.5% 0.028 1.4)

  3. Step 200

    200 (this color)

    #FEBECF

    oklch(86.4% 0.076 1.3)

  4. Step 300

    300

    #F6A6BC

    oklch(80.9% 0.098 1.6)

  5. Step 400

    400

    #ED729A

    oklch(70.7% 0.156 1.4)

  6. Step 500

    500

    #E34482

    oklch(63.1% 0.2 1)

  7. Step 600

    600

    #CF116B

    oklch(55.7% 0.218 1.4)

  8. Step 700

    700

    #B10059

    oklch(49.1% 0.199 1.5)

  9. Step 800

    800

    #910749

    oklch(42.7% 0.169 1.3)

  10. Step 900

    900

    #74163D

    oklch(37.6% 0.131 1.1)

  11. Step 950

    950

    #451024

    oklch(27.1% 0.083 1.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEBECF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6C8D00.082
Deuteranopia (no green cones)#D5D3CE0.076
Tritanopia (no blue cones)#FFBAC40.015
Achromatopsia (no color)#CFCFCF0.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEBECF

    #FEBECF

    oklch(86.4% 0.076 1.3)

  • #99E3D5

    #99E3D5

    oklch(86.3% 0.076 181.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEBECF

    #FEBECF

    oklch(86.4% 0.076 1.3)

  • #F1C1EA

    #F1C1EA

    oklch(86.5% 0.076 331.2)

  • #FFC1B5

    #FFC1B5

    oklch(86.4% 0.074 31.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEBECF

    #FEBECF

    oklch(86.4% 0.076 1.3)

  • #AEE1B9

    #AEE1B9

    oklch(86.3% 0.076 151.1)

  • #96E0EF

    #96E0EF

    oklch(86.3% 0.076 211.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEBECF

    #FEBECF

    oklch(86.4% 0.076 1.3)

  • #CADBA3

    #CADBA3

    oklch(86.5% 0.076 121.7)

  • #A7D9FF

    #A7D9FF

    oklch(86.3% 0.074 241.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEBECF

    #FEBECF

    oklch(86.4% 0.076 1.3)

  • #E5D199

    #E5D199

    oklch(86.4% 0.076 90.7)

  • #99E3D5

    #99E3D5

    oklch(86.3% 0.076 181.3)

  • #C2D1FF

    #C2D1FF

    oklch(86.5% 0.066 270.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEBECF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEBECF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.