#FDF0D4

Closest named color: Papaya Whip (#FFEFD5). oklch(95.8% 0.039 86.1), rgb(253, 240, 212).

Aa

Black text reads best on this color (18.59:1).

About this color

#FDF0D4 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.039 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.004 away. Black text reads best on it, at 18.59:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.59:1
White text1.12:1

Values

HEX#FDF0D4
RGBrgb(253, 240, 212)
HSLhsl(41, 91%, 91%)
OKLCHoklch(95.8% 0.039 86.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDF0D4 1.12:1 Fails Lc 0.0 Not readable
Black text on #FDF0D4 18.59:1 AAA Lc 97.7 Preferred for body text
#FDF0D4 text on white 1.12:1 Fails Lc 0.0 Not readable
#FDF0D4 text on black 18.59:1 AAA Lc -98.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FDF0D4

    oklch(95.8% 0.039 86.1)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200

    #E1D8C5

    oklch(88.4% 0.027 85.7)

  4. Step 300

    300

    #CFBF9C

    oklch(80.9% 0.05 86.3)

  5. Step 400

    400

    #B79D65

    oklch(70.6% 0.08 85.5)

  6. Step 500

    500

    #A58537

    oklch(63.2% 0.103 86.6)

  7. Step 600

    600

    #906D06

    oklch(55.5% 0.112 85.9)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B02

    oklch(42.8% 0.087 86.3)

  10. Step 900

    900

    #513F10

    oklch(37.7% 0.067 87.1)

  11. Step 950

    950

    #30250B

    oklch(27.1% 0.043 86.1)

Export this scale for Tailwind in the Tailwind colors tool

#FDF0D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EFD20.009
Deuteranopia (no green cones)#FBF3D50.008
Tritanopia (no blue cones)#FFEBE80.034
Achromatopsia (no color)#F1F1F10.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDF0D4

    #FDF0D4

    oklch(95.8% 0.039 86.1)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDF0D4

    #FDF0D4

    oklch(95.8% 0.039 86.1)

  • #FFEDE2

    #FFEDE2

    oklch(95.7% 0.025 53.7)

  • #EFF5D7

    #EFF5D7

    oklch(95.8% 0.04 116.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDF0D4

    #FDF0D4

    oklch(95.8% 0.039 86.1)

  • #E3F4FF

    #E3F4FF

    oklch(95.8% 0.023 236)

  • #F2EEFF

    #F2EEFF

    oklch(95.7% 0.023 296.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDF0D4

    #FDF0D4

    oklch(95.8% 0.039 86.1)

  • #D4F9FE

    #D4F9FE

    oklch(95.7% 0.039 206.5)

  • #FFE9FF

    #FFE9FF

    oklch(95.8% 0.037 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDF0D4

    #FDF0D4

    oklch(95.8% 0.039 86.1)

  • #D7FAF0

    #D7FAF0

    oklch(95.7% 0.039 176.3)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

  • #FFEBF2

    #FFEBF2

    oklch(95.8% 0.023 354.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDF0D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDF0D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.