#FDF0CC

Closest named color: Papaya Whip (#FFEFD5). oklch(95.6% 0.049 90.5), rgb(253, 240, 204).

Aa

Black text reads best on this color (18.51:1).

About this color

#FDF0CC is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.013 away. Black text reads best on it, at 18.51:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.51:1
White text1.13:1

Values

HEX#FDF0CC
RGBrgb(253, 240, 204)
HSLhsl(44, 92%, 90%)
OKLCHoklch(95.6% 0.049 90.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDF0CC 1.13:1 Fails Lc 0.0 Not readable
Black text on #FDF0CC 18.51:1 AAA Lc 97.4 Preferred for body text
#FDF0CC text on white 1.13:1 Fails Lc 0.0 Not readable
#FDF0CC text on black 18.51:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FDF0CC

    oklch(95.6% 0.049 90.5)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200

    #E2D9C0

    oklch(88.6% 0.035 90.5)

  4. Step 300

    300

    #D0C092

    oklch(81% 0.064 91.1)

  5. Step 400

    400

    #B89E52

    oklch(70.7% 0.101 90.8)

  6. Step 500

    500

    #A78502

    oklch(63.1% 0.129 90.5)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #765D00

    oklch(49% 0.1 90.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302502

    oklch(27% 0.053 91)

Export this scale for Tailwind in the Tailwind colors tool

#FDF0CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9EECA0.008
Deuteranopia (no green cones)#FCF2CD0.005
Tritanopia (no blue cones)#FFEAE60.043
Achromatopsia (no color)#F1F1F10.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDF0CC

    #FDF0CC

    oklch(95.6% 0.049 90.5)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDF0CC

    #FDF0CC

    oklch(95.6% 0.049 90.5)

  • #FFEDDF

    #FFEDDF

    oklch(95.7% 0.027 60.4)

  • #ECF6D2

    #ECF6D2

    oklch(95.6% 0.048 119.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDF0CC

    #FDF0CC

    oklch(95.6% 0.049 90.5)

  • #E3F3FF

    #E3F3FF

    oklch(95.6% 0.023 240.1)

  • #F3EDFF

    #F3EDFF

    oklch(95.6% 0.025 301.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDF0CC

    #FDF0CC

    oklch(95.6% 0.049 90.5)

  • #D4F8FF

    #D4F8FF

    oklch(95.6% 0.038 210.7)

  • #FFE9FC

    #FFE9FC

    oklch(95.7% 0.034 330.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDF0CC

    #FDF0CC

    oklch(95.6% 0.049 90.5)

  • #CEFCF2

    #CEFCF2

    oklch(95.6% 0.049 180.5)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

  • #FFEAF0

    #FFEAF0

    oklch(95.6% 0.024 358.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDF0CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDF0CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.