#FDEFD8

Closest named color: Papaya Whip (#FFEFD5). oklch(95.7% 0.034 80.3), rgb(253, 239, 216).

Aa

Black text reads best on this color (18.51:1).

About this color

#FDEFD8 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.034 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.005 away. Black text reads best on it, at 18.51:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.51:1
White text1.13:1

Values

HEX#FDEFD8
RGBrgb(253, 239, 216)
HSLhsl(37, 90%, 92%)
OKLCHoklch(95.7% 0.034 80.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEFD8 1.13:1 Fails Lc 0.0 Not readable
Black text on #FDEFD8 18.51:1 AAA Lc 97.4 Preferred for body text
#FDEFD8 text on white 1.13:1 Fails Lc 0.0 Not readable
#FDEFD8 text on black 18.51:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FDEFD8

    oklch(95.7% 0.034 80.3)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200

    #E2D8C8

    oklch(88.6% 0.024 79.7)

  4. Step 300

    300

    #CFBEA2

    oklch(80.8% 0.043 80.3)

  5. Step 400

    400

    #B79C6E

    oklch(70.6% 0.07 80.5)

  6. Step 500

    500

    #A68347

    oklch(63.1% 0.089 79.5)

  7. Step 600

    600

    #916C27

    oklch(55.6% 0.097 79.7)

  8. Step 700

    700

    #7B5A19

    oklch(49% 0.09 80.1)

  9. Step 800

    800

    #644A18

    oklch(42.7% 0.074 80.4)

  10. Step 900

    900

    #523E1A

    oklch(37.7% 0.059 80.1)

  11. Step 950

    950

    #302410

    oklch(26.9% 0.037 78.9)

Export this scale for Tailwind in the Tailwind colors tool

#FDEFD8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EFD70.010
Deuteranopia (no green cones)#F9F2D90.009
Tritanopia (no blue cones)#FFEBE80.027
Achromatopsia (no color)#F1F1F10.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEFD8

    #FDEFD8

    oklch(95.7% 0.034 80.3)

  • #E9F1FF

    #E9F1FF

    oklch(95.6% 0.021 261.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEFD8

    #FDEFD8

    oklch(95.7% 0.034 80.3)

  • #FFEDE3

    #FFEDE3

    oklch(95.8% 0.024 51.2)

  • #F2F3DA

    #F2F3DA

    oklch(95.7% 0.033 108.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEFD8

    #FDEFD8

    oklch(95.7% 0.034 80.3)

  • #E1F5FF

    #E1F5FF

    oklch(95.8% 0.025 229.1)

  • #F0EFFF

    #F0EFFF

    oklch(95.8% 0.021 288.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEFD8

    #FDEFD8

    oklch(95.7% 0.034 80.3)

  • #D8F8FA

    #D8F8FA

    oklch(95.7% 0.033 201.2)

  • #FBEAFF

    #FBEAFF

    oklch(95.7% 0.033 319.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEFD8

    #FDEFD8

    oklch(95.7% 0.034 80.3)

  • #DCF9ED

    #DCF9ED

    oklch(95.8% 0.034 168.8)

  • #E9F1FF

    #E9F1FF

    oklch(95.6% 0.021 261.8)

  • #FFEAF3

    #FFEAF3

    oklch(95.6% 0.026 349.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEFD8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEFD8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.