#FDEFD2

Closest named color: Papaya Whip (#FFEFD5). oklch(95.6% 0.041 85.3), rgb(253, 239, 210).

Aa

Black text reads best on this color (18.45:1).

About this color

#FDEFD2 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.041 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.005 away. Black text reads best on it, at 18.45:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.45:1
White text1.13:1

Values

HEX#FDEFD2
RGBrgb(253, 239, 210)
HSLhsl(40, 91%, 91%)
OKLCHoklch(95.6% 0.041 85.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEFD2 1.13:1 Fails Lc -7.5 Not readable
Black text on #FDEFD2 18.45:1 AAA Lc 97.2 Preferred for body text
#FDEFD2 text on white 1.13:1 Fails Lc 0.0 Not readable
#FDEFD2 text on black 18.45:1 AAA Lc -98.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FDEFD2

    oklch(95.6% 0.041 85.3)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200

    #E2D8C4

    oklch(88.5% 0.029 84.6)

  4. Step 300

    300

    #D0BF9A

    oklch(80.9% 0.053 86.2)

  5. Step 400

    400

    #B89D62

    oklch(70.7% 0.084 85.7)

  6. Step 500

    500

    #A78432

    oklch(63.1% 0.107 85.3)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #523E0C

    oklch(37.6% 0.07 85.4)

  11. Step 950

    950

    #30250A

    oklch(27.1% 0.044 86.7)

Export this scale for Tailwind in the Tailwind colors tool

#FDEFD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EED00.009
Deuteranopia (no green cones)#FAF2D30.008
Tritanopia (no blue cones)#FFEAE70.035
Achromatopsia (no color)#F0F0F00.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEFD2

    #FDEFD2

    oklch(95.6% 0.041 85.3)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEFD2

    #FDEFD2

    oklch(95.6% 0.041 85.3)

  • #FFECE0

    #FFECE0

    oklch(95.5% 0.026 54.6)

  • #EFF4D5

    #EFF4D5

    oklch(95.5% 0.041 114.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEFD2

    #FDEFD2

    oklch(95.6% 0.041 85.3)

  • #E1F4FF

    #E1F4FF

    oklch(95.6% 0.025 233)

  • #F1EEFF

    #F1EEFF

    oklch(95.6% 0.023 294.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEFD2

    #FDEFD2

    oklch(95.6% 0.041 85.3)

  • #D2F9FE

    #D2F9FE

    oklch(95.6% 0.041 206)

  • #FFE8FF

    #FFE8FF

    oklch(95.6% 0.039 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEFD2

    #FDEFD2

    oklch(95.6% 0.041 85.3)

  • #D5FAEF

    #D5FAEF

    oklch(95.6% 0.041 175.5)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

  • #FFEAF1

    #FFEAF1

    oklch(95.6% 0.025 355.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEFD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEFD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.