#FDECCE

Closest named color: Blanched Almond (#FFEBCD). oklch(94.9% 0.043 81.9), rgb(253, 236, 206).

Aa

Black text reads best on this color (18.06:1).

About this color

#FDECCE is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.043 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.003 away. Black text reads best on it, at 18.06:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.06:1
White text1.16:1

Values

HEX#FDECCE
RGBrgb(253, 236, 206)
HSLhsl(38, 92%, 90%)
OKLCHoklch(94.9% 0.043 81.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDECCE 1.16:1 Fails Lc -9.1 Not readable
Black text on #FDECCE 18.06:1 AAA Lc 95.8 Preferred for body text
#FDECCE text on white 1.16:1 Fails Lc 7.7 Not readable
#FDECCE text on black 18.06:1 AAA Lc -96.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #FDECCE

    oklch(94.9% 0.043 81.9)

  3. Step 200

    200

    #E4D8C3

    oklch(88.6% 0.031 81.7)

  4. Step 300

    300

    #D3BE98

    oklch(81% 0.056 82.3)

  5. Step 400

    400

    #BD9B5E

    oklch(70.7% 0.089 81.1)

  6. Step 500

    500

    #AC8229

    oklch(63.2% 0.115 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #553D05

    oklch(37.7% 0.075 82.3)

  11. Step 950

    950

    #322407

    oklch(27.1% 0.048 82.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDECCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EBCC0.013
Deuteranopia (no green cones)#F8F0CF0.011
Tritanopia (no blue cones)#FFE6E40.038
Achromatopsia (no color)#EEEEEE0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDECCE

    #FDECCE

    oklch(94.9% 0.043 81.9)

  • #E5EFFF

    #E5EFFF

    oklch(94.9% 0.024 259.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDECCE

    #FDECCE

    oklch(94.9% 0.043 81.9)

  • #FFE9DD

    #FFE9DD

    oklch(94.8% 0.029 50.6)

  • #EEF2D1

    #EEF2D1

    oklch(95% 0.043 112.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDECCE

    #FDECCE

    oklch(94.9% 0.043 81.9)

  • #DBF2FF

    #DBF2FF

    oklch(94.8% 0.03 232.4)

  • #EEEBFF

    #EEEBFF

    oklch(94.8% 0.027 292.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDECCE

    #FDECCE

    oklch(94.9% 0.043 81.9)

  • #CDF7FB

    #CDF7FB

    oklch(94.8% 0.043 203.6)

  • #FCE6FF

    #FCE6FF

    oklch(95% 0.041 322.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDECCE

    #FDECCE

    oklch(94.9% 0.043 81.9)

  • #D2F8EB

    #D2F8EB

    oklch(94.9% 0.043 172.7)

  • #E5EFFF

    #E5EFFF

    oklch(94.9% 0.024 259.8)

  • #FFE7F0

    #FFE7F0

    oklch(95% 0.029 352.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDECCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDECCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.