#FDECC1

Closest named color: Blanched Almond (#FFEBCD). oklch(94.6% 0.059 89), rgb(253, 236, 193).

Aa

Black text reads best on this color (17.94:1).

About this color

#FDECC1 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.059 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.017 away. Black text reads best on it, at 17.94:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.94:1
White text1.17:1

Values

HEX#FDECC1
RGBrgb(253, 236, 193)
HSLhsl(43, 94%, 87%)
OKLCHoklch(94.6% 0.059 89)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDECC1 1.17:1 Fails Lc -9.6 Not readable
Black text on #FDECC1 17.94:1 AAA Lc 95.4 Preferred for body text
#FDECC1 text on white 1.17:1 Fails Lc 8.1 Not readable
#FDECC1 text on black 17.94:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100 (this color)

    #FDECC1

    oklch(94.6% 0.059 89)

  3. Step 200

    200

    #E4D8BA

    oklch(88.4% 0.042 88.8)

  4. Step 300

    300

    #D4BF88

    oklch(80.9% 0.076 89.5)

  5. Step 400

    400

    #BF9C3B

    oklch(70.7% 0.121 88.8)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDECC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EABE0.012
Deuteranopia (no green cones)#FBEFC20.008
Tritanopia (no blue cones)#FFE5E00.050
Achromatopsia (no color)#EDEDED0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDECC1

    #FDECC1

    oklch(94.6% 0.059 89)

  • #E6EDFF

    #E6EDFF

    oklch(94.6% 0.025 268.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDECC1

    #FDECC1

    oklch(94.6% 0.059 89)

  • #FFE8D8

    #FFE8D8

    oklch(94.5% 0.033 57.1)

  • #E8F3C8

    #E8F3C8

    oklch(94.5% 0.057 119.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDECC1

    #FDECC1

    oklch(94.6% 0.059 89)

  • #DCF0FF

    #DCF0FF

    oklch(94.5% 0.029 240.2)

  • #F0E9FF

    #F0E9FF

    oklch(94.6% 0.03 300.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDECC1

    #FDECC1

    oklch(94.6% 0.059 89)

  • #C8F7FF

    #C8F7FF

    oklch(94.6% 0.049 209)

  • #FFE3FC

    #FFE3FC

    oklch(94.6% 0.045 329.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDECC1

    #FDECC1

    oklch(94.6% 0.059 89)

  • #C3FBEE

    #C3FBEE

    oklch(94.6% 0.059 179.1)

  • #E6EDFF

    #E6EDFF

    oklch(94.6% 0.025 268.8)

  • #FFE6ED

    #FFE6ED

    oklch(94.7% 0.029 358.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDECC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDECC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.