#FDEAEA

Closest named color: Misty Rose (#FFE4E1). oklch(95.2% 0.021 17.5), rgb(253, 234, 234).

Aa

Black text reads best on this color (18.13:1).

About this color

#FDEAEA is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.016 away. Black text reads best on it, at 18.13:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text18.13:1
White text1.15:1

Values

HEX#FDEAEA
RGBrgb(253, 234, 234)
HSLhsl(0, 83%, 95%)
OKLCHoklch(95.2% 0.021 17.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEAEA 1.15:1 Fails Lc -8.8 Not readable
Black text on #FDEAEA 18.13:1 AAA Lc 96.1 Preferred for body text
#FDEAEA text on white 1.15:1 Fails Lc 7.4 Not readable
#FDEAEA text on black 18.13:1 AAA Lc -96.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F4

    oklch(97% 0.004 17.2)

  2. Step 100

    100 (this color)

    #FDEAEA

    oklch(95.2% 0.021 17.5)

  3. Step 200

    200

    #E3D5D5

    oklch(88.4% 0.016 17.5)

  4. Step 300

    300

    #D1BABA

    oklch(80.8% 0.026 17.7)

  5. Step 400

    400

    #BA9697

    oklch(70.6% 0.043 16.4)

  6. Step 500

    500

    #A87C7D

    oklch(63% 0.055 17.2)

  7. Step 600

    600

    #936566

    oklch(55.5% 0.06 17.7)

  8. Step 700

    700

    #7D5455

    oklch(49.1% 0.055 17.6)

  9. Step 800

    800

    #664546

    oklch(42.8% 0.046 17.1)

  10. Step 900

    900

    #533A3B

    oklch(37.7% 0.036 16.2)

  11. Step 950

    950

    #312222

    oklch(27% 0.023 18.7)

Export this scale for Tailwind in the Tailwind colors tool

#FDEAEA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDECEA0.022
Deuteranopia (no green cones)#F1F0EA0.021
Tritanopia (no blue cones)#FFE8EA0.006
Achromatopsia (no color)#EEEEEE0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEAEA

    #FDEAEA

    oklch(95.2% 0.021 17.5)

  • #E0F4F4

    #E0F4F4

    oklch(95.2% 0.021 196.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEAEA

    #FDEAEA

    oklch(95.2% 0.021 17.5)

  • #FBEAF2

    #FBEAF2

    oklch(95.3% 0.021 347.3)

  • #FCEBE4

    #FCEBE4

    oklch(95.2% 0.021 43.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEAEA

    #FDEAEA

    oklch(95.2% 0.021 17.5)

  • #E3F4EC

    #E3F4EC

    oklch(95.2% 0.021 166.1)

  • #E2F2FA

    #E2F2FA

    oklch(95.2% 0.02 229)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEAEA

    #FDEAEA

    oklch(95.2% 0.021 17.5)

  • #E9F3E5

    #E9F3E5

    oklch(95.3% 0.021 136.6)

  • #E7F0FE

    #E7F0FE

    oklch(95.2% 0.021 259.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEAEA

    #FDEAEA

    oklch(95.2% 0.021 17.5)

  • #F0F0E1

    #F0F0E1

    oklch(95.1% 0.02 106.8)

  • #E0F4F4

    #E0F4F4

    oklch(95.2% 0.021 196.8)

  • #EEEDFD

    #EEEDFD

    oklch(95.2% 0.021 288.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEAEA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEAEA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.