#FDEACE

Closest named color: Blanched Almond (#FFEBCD). oklch(94.5% 0.042 77.6), rgb(253, 234, 206).

Aa

Black text reads best on this color (17.83:1).

About this color

#FDEACE is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.042 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.004 away. Black text reads best on it, at 17.83:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.83:1
White text1.17:1

Values

HEX#FDEACE
RGBrgb(253, 234, 206)
HSLhsl(36, 92%, 90%)
OKLCHoklch(94.5% 0.042 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEACE 1.17:1 Fails Lc -10.0 Not readable
Black text on #FDEACE 17.83:1 AAA Lc 95.0 Preferred for body text
#FDEACE text on white 1.17:1 Fails Lc 8.5 Not readable
#FDEACE text on black 17.83:1 AAA Lc -95.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #FDEACE

    oklch(94.5% 0.042 77.6)

  3. Step 200

    200

    #E4D7C4

    oklch(88.5% 0.029 77.5)

  4. Step 300

    300

    #D4BD9A

    oklch(80.9% 0.054 78.2)

  5. Step 400

    400

    #BF9A61

    oklch(70.8% 0.087 77.4)

  6. Step 500

    500

    #AE8030

    oklch(63.1% 0.111 77.8)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #6A4800

    oklch(42.9% 0.089 77.8)

  10. Step 900

    900

    #573C0A

    oklch(37.8% 0.073 77.4)

  11. Step 950

    950

    #332309

    oklch(27% 0.046 76.5)

Export this scale for Tailwind in the Tailwind colors tool

#FDEACE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EACC0.016
Deuteranopia (no green cones)#F7EECF0.012
Tritanopia (no blue cones)#FFE5E20.034
Achromatopsia (no color)#ECECEC0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEACE

    #FDEACE

    oklch(94.5% 0.042 77.6)

  • #E2EEFF

    #E2EEFF

    oklch(94.5% 0.026 257)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEACE

    #FDEACE

    oklch(94.5% 0.042 77.6)

  • #FFE7DC

    #FFE7DC

    oklch(94.4% 0.03 46.3)

  • #EFF0CF

    #EFF0CF

    oklch(94.6% 0.043 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEACE

    #FDEACE

    oklch(94.5% 0.042 77.6)

  • #D6F2FF

    #D6F2FF

    oklch(94.5% 0.034 227.4)

  • #EBEAFF

    #EBEAFF

    oklch(94.4% 0.028 288)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEACE

    #FDEACE

    oklch(94.5% 0.042 77.6)

  • #CDF6F7

    #CDF6F7

    oklch(94.5% 0.042 198.3)

  • #F8E5FF

    #F8E5FF

    oklch(94.5% 0.04 317)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEACE

    #FDEACE

    oklch(94.5% 0.042 77.6)

  • #D3F7E7

    #D3F7E7

    oklch(94.6% 0.043 166.8)

  • #E2EEFF

    #E2EEFF

    oklch(94.5% 0.026 257)

  • #FFE4F1

    #FFE4F1

    oklch(94.4% 0.034 347)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEACE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEACE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.