#FDEAC5

Closest named color: Blanched Almond (#FFEBCD). oklch(94.3% 0.052 84), rgb(253, 234, 197).

Aa

Black text reads best on this color (17.75:1).

About this color

#FDEAC5 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.052 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.011 away. Black text reads best on it, at 17.75:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.75:1
White text1.18:1

Values

HEX#FDEAC5
RGBrgb(253, 234, 197)
HSLhsl(40, 93%, 88%)
OKLCHoklch(94.3% 0.052 84)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEAC5 1.18:1 Fails Lc -10.4 Not readable
Black text on #FDEAC5 17.75:1 AAA Lc 94.7 Preferred for body text
#FDEAC5 text on white 1.18:1 Fails Lc 8.8 Not readable
#FDEAC5 text on black 17.75:1 AAA Lc -95.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #FDEAC5

    oklch(94.3% 0.052 84)

  3. Step 200

    200

    #E5D8BE

    oklch(88.6% 0.038 84.6)

  4. Step 300

    300

    #D5BE8F

    oklch(81% 0.067 84.8)

  5. Step 400

    400

    #C09B4B

    oklch(70.8% 0.108 84.5)

  6. Step 500

    500

    #AE8100

    oklch(63% 0.129 83.9)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#FDEAC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4E9C30.013
Deuteranopia (no green cones)#F8EEC60.011
Tritanopia (no blue cones)#FFE3E00.045
Achromatopsia (no color)#ECECEC0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEAC5

    #FDEAC5

    oklch(94.3% 0.052 84)

  • #E3EDFF

    #E3EDFF

    oklch(94.4% 0.027 262.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEAC5

    #FDEAC5

    oklch(94.3% 0.052 84)

  • #FFE7D8

    #FFE7D8

    oklch(94.3% 0.033 54.2)

  • #EBF1C9

    #EBF1C9

    oklch(94.3% 0.053 114.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEAC5

    #FDEAC5

    oklch(94.3% 0.052 84)

  • #D8F0FF

    #D8F0FF

    oklch(94.2% 0.032 235.2)

  • #EDE9FF

    #EDE9FF

    oklch(94.4% 0.03 294.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEAC5

    #FDEAC5

    oklch(94.3% 0.052 84)

  • #C4F7FC

    #C4F7FC

    oklch(94.3% 0.052 203.7)

  • #FDE2FF

    #FDE2FF

    oklch(94.3% 0.048 323.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEAC5

    #FDEAC5

    oklch(94.3% 0.052 84)

  • #C9F8E9

    #C9F8E9

    oklch(94.2% 0.052 173.7)

  • #E3EDFF

    #E3EDFF

    oklch(94.4% 0.027 262.3)

  • #FFE4EE

    #FFE4EE

    oklch(94.4% 0.032 353.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEAC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEAC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.