#FDE7D4

Closest named color: Antique White (#FAEBD7). oklch(94.1% 0.035 63.2), rgb(253, 231, 212).

Aa

Black text reads best on this color (17.55:1).

About this color

#FDE7D4 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.035 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.010 away. Black text reads best on it, at 17.55:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.55:1
White text1.19:1

Values

HEX#FDE7D4
RGBrgb(253, 231, 212)
HSLhsl(28, 91%, 91%)
OKLCHoklch(94.1% 0.035 63.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE7D4 1.19:1 Fails Lc -11.2 Not readable
Black text on #FDE7D4 17.55:1 AAA Lc 94.0 Preferred for body text
#FDE7D4 text on white 1.19:1 Fails Lc 9.6 Not readable
#FDE7D4 text on black 17.55:1 AAA Lc -94.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FDE7D4

    oklch(94.1% 0.035 63.2)

  3. Step 200

    200

    #E5D6C9

    oklch(88.5% 0.024 63.5)

  4. Step 300

    300

    #D6BBA3

    oklch(80.9% 0.045 63.8)

  5. Step 400

    400

    #C19772

    oklch(70.7% 0.072 62.6)

  6. Step 500

    500

    #B17D4C

    oklch(63.2% 0.092 63.2)

  7. Step 600

    600

    #9C652E

    oklch(55.6% 0.1 63)

  8. Step 700

    700

    #855421

    oklch(49.1% 0.092 63.4)

  9. Step 800

    800

    #6C451D

    oklch(42.7% 0.076 63.7)

  10. Step 900

    900

    #583A1D

    oklch(37.7% 0.06 63.2)

  11. Step 950

    950

    #342212

    oklch(27% 0.038 61.7)

Export this scale for Tailwind in the Tailwind colors tool

#FDE7D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEE8D30.021
Deuteranopia (no green cones)#F3EDD40.020
Tritanopia (no blue cones)#FFE2E20.026
Achromatopsia (no color)#EBEBEB0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE7D4

    #FDE7D4

    oklch(94.1% 0.035 63.2)

  • #DBEEFF

    #DBEEFF

    oklch(94% 0.031 245.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE7D4

    #FDE7D4

    oklch(94.1% 0.035 63.2)

  • #FFE5DF

    #FFE5DF

    oklch(94.1% 0.03 33.1)

  • #F3EBD2

    #F3EBD2

    oklch(94% 0.034 92.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE7D4

    #FDE7D4

    oklch(94.1% 0.035 63.2)

  • #D2F2FA

    #D2F2FA

    oklch(94.1% 0.035 214.5)

  • #E5EBFF

    #E5EBFF

    oklch(94.1% 0.028 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE7D4

    #FDE7D4

    oklch(94.1% 0.035 63.2)

  • #D3F4EE

    #D3F4EE

    oklch(94.2% 0.035 183.4)

  • #F0E6FF

    #F0E6FF

    oklch(94% 0.035 303.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE7D4

    #FDE7D4

    oklch(94.1% 0.035 63.2)

  • #DBF3E1

    #DBF3E1

    oklch(94.2% 0.035 153.2)

  • #DBEEFF

    #DBEEFF

    oklch(94% 0.031 245.1)

  • #FBE3F6

    #FBE3F6

    oklch(94.1% 0.036 332.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE7D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE7D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.