#FDE6CA

Closest named color: Bisque (#FFE4C4). oklch(93.6% 0.045 72.7), rgb(253, 230, 202).

Aa

Black text reads best on this color (17.34:1).

About this color

#FDE6CA is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.045 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.008 away. Black text reads best on it, at 17.34:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.34:1
White text1.21:1

Values

HEX#FDE6CA
RGBrgb(253, 230, 202)
HSLhsl(33, 93%, 89%)
OKLCHoklch(93.6% 0.045 72.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE6CA 1.21:1 Fails Lc -12.0 Not readable
Black text on #FDE6CA 17.34:1 AAA Lc 93.2 Preferred for body text
#FDE6CA text on white 1.21:1 Fails Lc 10.3 Not readable
#FDE6CA text on black 17.34:1 AAA Lc -93.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FDE6CA

    oklch(93.6% 0.045 72.7)

  3. Step 200

    200

    #E7D6C3

    oklch(88.5% 0.032 70.5)

  4. Step 300

    300

    #D8BB98

    oklch(80.8% 0.058 72.1)

  5. Step 400

    400

    #C4975E

    oklch(70.6% 0.092 72)

  6. Step 500

    500

    #B47D2A

    oklch(63.1% 0.117 73.1)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5A3A06

    oklch(37.7% 0.077 72.7)

  11. Step 950

    950

    #352208

    oklch(27% 0.048 71.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDE6CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE6C80.020
Deuteranopia (no green cones)#F4ECCB0.018
Tritanopia (no blue cones)#FFE0DE0.035
Achromatopsia (no color)#E9E9E90.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE6CA

    #FDE6CA

    oklch(93.6% 0.045 72.7)

  • #DCECFF

    #DCECFF

    oklch(93.7% 0.031 252.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE6CA

    #FDE6CA

    oklch(93.6% 0.045 72.7)

  • #FFE3D8

    #FFE3D8

    oklch(93.6% 0.034 42.7)

  • #EFECCA

    #EFECCA

    oklch(93.7% 0.045 103.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE6CA

    #FDE6CA

    oklch(93.6% 0.045 72.7)

  • #CCF1FF

    #CCF1FF

    oklch(93.6% 0.043 222.7)

  • #E6E8FF

    #E6E8FF

    oklch(93.6% 0.031 281.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE6CA

    #FDE6CA

    oklch(93.6% 0.045 72.7)

  • #C9F4F2

    #C9F4F2

    oklch(93.6% 0.044 192.9)

  • #F4E2FF

    #F4E2FF

    oklch(93.6% 0.043 312.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE6CA

    #FDE6CA

    oklch(93.6% 0.045 72.7)

  • #D0F4E1

    #D0F4E1

    oklch(93.6% 0.045 162.4)

  • #DCECFF

    #DCECFF

    oklch(93.7% 0.031 252.7)

  • #FFE0F1

    #FFE0F1

    oklch(93.7% 0.041 343.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE6CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE6CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.