#FDE6BF

Closest named color: Bisque (#FFE4C4). oklch(93.4% 0.057 80.9), rgb(253, 230, 191).

Aa

Black text reads best on this color (17.24:1).

About this color

#FDE6BF is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.057 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 17.24:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.24:1
White text1.21:1

Values

HEX#FDE6BF
RGBrgb(253, 230, 191)
HSLhsl(38, 94%, 87%)
OKLCHoklch(93.4% 0.057 80.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE6BF 1.21:1 Fails Lc -12.4 Not readable
Black text on #FDE6BF 17.24:1 AAA Lc 92.9 Preferred for body text
#FDE6BF text on white 1.21:1 Fails Lc 10.7 Not readable
#FDE6BF text on black 17.24:1 AAA Lc -93.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FDE6BF

    oklch(93.4% 0.057 80.9)

  3. Step 200

    200

    #E7D7BC

    oklch(88.5% 0.04 80.9)

  4. Step 300

    300

    #D9BC8B

    oklch(80.8% 0.073 80.5)

  5. Step 400

    400

    #C69842

    oklch(70.7% 0.116 80.4)

  6. Step 500

    500

    #B17F00

    oklch(63% 0.13 80.8)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDE6BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1E5BD0.018
Deuteranopia (no green cones)#F6EBC00.015
Tritanopia (no blue cones)#FFDFDB0.047
Achromatopsia (no color)#E9E9E90.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE6BF

    #FDE6BF

    oklch(93.4% 0.057 80.9)

  • #DDEAFF

    #DDEAFF

    oklch(93.4% 0.032 260)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE6BF

    #FDE6BF

    oklch(93.4% 0.057 80.9)

  • #FFE3D3

    #FFE3D3

    oklch(93.4% 0.038 51.7)

  • #EAEDC2

    #EAEDC2

    oklch(93.3% 0.056 110.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE6BF

    #FDE6BF

    oklch(93.4% 0.057 80.9)

  • #D0EFFF

    #D0EFFF

    oklch(93.5% 0.039 230.2)

  • #E9E6FF

    #E9E6FF

    oklch(93.5% 0.034 291.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE6BF

    #FDE6BF

    oklch(93.4% 0.057 80.9)

  • #BDF5F9

    #BDF5F9

    oklch(93.3% 0.057 201.7)

  • #FADEFF

    #FADEFF

    oklch(93.3% 0.053 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE6BF

    #FDE6BF

    oklch(93.4% 0.057 80.9)

  • #C4F6E4

    #C4F6E4

    oklch(93.4% 0.057 171.1)

  • #DDEAFF

    #DDEAFF

    oklch(93.4% 0.032 260)

  • #FFDFEC

    #FFDFEC

    oklch(93.4% 0.039 351.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE6BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE6BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.