#FDE4E3

Closest named color: Misty Rose (#FFE4E1). oklch(93.9% 0.028 20.4), rgb(253, 228, 227).

Aa

Black text reads best on this color (17.38:1).

About this color

#FDE4E3 is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.004 away. Black text reads best on it, at 17.38:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text17.38:1
White text1.20:1

Values

HEX#FDE4E3
RGBrgb(253, 228, 227)
HSLhsl(2, 87%, 94%)
OKLCHoklch(93.9% 0.028 20.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE4E3 1.20:1 Fails Lc -11.9 Not readable
Black text on #FDE4E3 17.38:1 AAA Lc 93.4 Preferred for body text
#FDE4E3 text on white 1.20:1 Fails Lc 10.2 Not readable
#FDE4E3 text on black 17.38:1 AAA Lc -93.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FDE4E3

    oklch(93.9% 0.028 20.4)

  3. Step 200

    200

    #E6D4D4

    oklch(88.5% 0.02 17.5)

  4. Step 300

    300

    #D7B8B7

    oklch(80.9% 0.036 20.1)

  5. Step 400

    400

    #C29392

    oklch(70.7% 0.057 20)

  6. Step 500

    500

    #B17877

    oklch(63.1% 0.072 20.4)

  7. Step 600

    600

    #9C6060

    oklch(55.5% 0.079 19.9)

  8. Step 700

    700

    #854F4F

    oklch(49% 0.073 20)

  9. Step 800

    800

    #6C4141

    oklch(42.6% 0.06 19.9)

  10. Step 900

    900

    #583737

    oklch(37.6% 0.048 19.5)

  11. Step 950

    950

    #342120

    oklch(27.1% 0.03 22.6)

Export this scale for Tailwind in the Tailwind colors tool

#FDE4E3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E7E30.029
Deuteranopia (no green cones)#EEEBE30.026
Tritanopia (no blue cones)#FFE2E40.006
Achromatopsia (no color)#EAEAEA0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE4E3

    #FDE4E3

    oklch(93.9% 0.028 20.4)

  • #D7F1F2

    #D7F1F2

    oklch(94% 0.027 199.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE4E3

    #FDE4E3

    oklch(93.9% 0.028 20.4)

  • #FAE4ED

    #FAE4ED

    oklch(93.9% 0.027 350.9)

  • #FBE6DB

    #FBE6DB

    oklch(93.9% 0.027 49.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE4E3

    #FDE4E3

    oklch(93.9% 0.028 20.4)

  • #DAF1E8

    #DAF1E8

    oklch(93.9% 0.027 170.3)

  • #D9EFFA

    #D9EFFA

    oklch(93.9% 0.028 229.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE4E3

    #FDE4E3

    oklch(93.9% 0.028 20.4)

  • #E1F0DE

    #E1F0DE

    oklch(93.9% 0.029 140.5)

  • #E0ECFE

    #E0ECFE

    oklch(93.9% 0.028 258.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE4E3

    #FDE4E3

    oklch(93.9% 0.028 20.4)

  • #EBEDD8

    #EBEDD8

    oklch(93.9% 0.028 111.3)

  • #D7F1F2

    #D7F1F2

    oklch(94% 0.027 199.5)

  • #EAE8FD

    #EAE8FD

    oklch(93.9% 0.028 290.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE4E3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE4E3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.