#FDE2EF

Closest named color: Misty Rose (#FFE4E1). oklch(93.8% 0.034 347.1), rgb(253, 226, 239).

Aa

Black text reads best on this color (17.30:1).

About this color

#FDE2EF is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.034 and its hue 347°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.021 away. Black text reads best on it, at 17.30:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.30:1
White text1.21:1

Values

HEX#FDE2EF
RGBrgb(253, 226, 239)
HSLhsl(331, 87%, 94%)
OKLCHoklch(93.8% 0.034 347.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE2EF 1.21:1 Fails Lc -12.2 Not readable
Black text on #FDE2EF 17.30:1 AAA Lc 93.1 Preferred for body text
#FDE2EF text on white 1.21:1 Fails Lc 10.5 Not readable
#FDE2EF text on black 17.30:1 AAA Lc -93.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F6

    oklch(97.2% 0.006 350.8)

  2. Step 100

    100 (this color)

    #FDE2EF

    oklch(93.8% 0.034 347.1)

  3. Step 200

    200

    #E6D3DC

    oklch(88.5% 0.024 347.2)

  4. Step 300

    300

    #D7B6C6

    oklch(81% 0.043 347.3)

  5. Step 400

    400

    #C28FA9

    oklch(70.7% 0.071 347.1)

  6. Step 500

    500

    #B17394

    oklch(63.1% 0.089 346.8)

  7. Step 600

    600

    #9C5B7E

    oklch(55.6% 0.096 347.2)

  8. Step 700

    700

    #854A6B

    oklch(49% 0.091 346.3)

  9. Step 800

    800

    #6C3D57

    oklch(42.6% 0.075 346.4)

  10. Step 900

    900

    #583448

    oklch(37.6% 0.059 345.9)

  11. Step 950

    950

    #341F2A

    oklch(27.1% 0.037 347.2)

Export this scale for Tailwind in the Tailwind colors tool

#FDE2EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4E7F00.035
Deuteranopia (no green cones)#E9EBEE0.034
Tritanopia (no blue cones)#FFE2E60.012
Achromatopsia (no color)#E9E9E90.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE2EF

    #FDE2EF

    oklch(93.8% 0.034 347.1)

  • #D6F2E6

    #D6F2E6

    oklch(93.7% 0.033 168)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE2EF

    #FDE2EF

    oklch(93.8% 0.034 347.1)

  • #F4E4FA

    #F4E4FA

    oklch(93.8% 0.034 316.9)

  • #FFE3E3

    #FFE3E3

    oklch(93.9% 0.031 17.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE2EF

    #FDE2EF

    oklch(93.8% 0.034 347.1)

  • #E0F0DA

    #E0F0DA

    oklch(93.7% 0.034 137.1)

  • #D2F2F2

    #D2F2F2

    oklch(93.8% 0.033 196.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE2EF

    #FDE2EF

    oklch(93.8% 0.034 347.1)

  • #EDEDD3

    #EDEDD3

    oklch(93.9% 0.034 107)

  • #D4F0FD

    #D4F0FD

    oklch(93.9% 0.034 227.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE2EF

    #FDE2EF

    oklch(93.8% 0.034 347.1)

  • #F8E8D2

    #F8E8D2

    oklch(93.8% 0.034 76)

  • #D6F2E6

    #D6F2E6

    oklch(93.7% 0.033 168)

  • #DEECFF

    #DEECFF

    oklch(93.8% 0.03 256)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE2EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE2EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.