#FDE2EB

Closest named color: Misty Rose (#FFE4E1). oklch(93.7% 0.032 355.5), rgb(253, 226, 235).

Aa

Black text reads best on this color (17.25:1).

About this color

#FDE2EB is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.032 and its hue 356°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.016 away. Black text reads best on it, at 17.25:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.25:1
White text1.21:1

Values

HEX#FDE2EB
RGBrgb(253, 226, 235)
HSLhsl(340, 87%, 94%)
OKLCHoklch(93.7% 0.032 355.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE2EB 1.21:1 Fails Lc -12.4 Not readable
Black text on #FDE2EB 17.25:1 AAA Lc 92.9 Preferred for body text
#FDE2EB text on white 1.21:1 Fails Lc 10.7 Not readable
#FDE2EB text on black 17.25:1 AAA Lc -93.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F5

    oklch(97.1% 0.006 3.3)

  2. Step 100

    100 (this color)

    #FDE2EB

    oklch(93.7% 0.032 355.5)

  3. Step 200

    200

    #E6D3DA

    oklch(88.4% 0.023 353.2)

  4. Step 300

    300

    #D7B6C2

    oklch(80.8% 0.041 354.2)

  5. Step 400

    400

    #C290A2

    oklch(70.6% 0.065 355.5)

  6. Step 500

    500

    #B2748B

    oklch(63.1% 0.083 355.9)

  7. Step 600

    600

    #9D5C75

    oklch(55.6% 0.09 355.9)

  8. Step 700

    700

    #864B63

    oklch(49% 0.085 354.8)

  9. Step 800

    800

    #6D3E50

    oklch(42.7% 0.07 356)

  10. Step 900

    900

    #593543

    oklch(37.7% 0.055 355.2)

  11. Step 950

    950

    #341F27

    oklch(26.9% 0.035 355.2)

Export this scale for Tailwind in the Tailwind colors tool

#FDE2EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E6EB0.033
Deuteranopia (no green cones)#EAEAEA0.032
Tritanopia (no blue cones)#FFE1E50.008
Achromatopsia (no color)#E9E9E90.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE2EB

    #FDE2EB

    oklch(93.7% 0.032 355.5)

  • #D5F2E9

    #D5F2E9

    oklch(93.8% 0.033 175)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE2EB

    #FDE2EB

    oklch(93.7% 0.032 355.5)

  • #F6E3F6

    #F6E3F6

    oklch(93.7% 0.032 325.8)

  • #FFE3E0

    #FFE3E0

    oklch(93.8% 0.031 25)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE2EB

    #FDE2EB

    oklch(93.7% 0.032 355.5)

  • #DEF0DE

    #DEF0DE

    oklch(93.7% 0.031 145.3)

  • #D3F1F5

    #D3F1F5

    oklch(93.8% 0.032 206.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE2EB

    #FDE2EB

    oklch(93.7% 0.032 355.5)

  • #E9EDD6

    #E9EDD6

    oklch(93.7% 0.031 115)

  • #D7EEFD

    #D7EEFD

    oklch(93.7% 0.032 236.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE2EB

    #FDE2EB

    oklch(93.7% 0.032 355.5)

  • #F4E9D3

    #F4E9D3

    oklch(93.7% 0.031 84.6)

  • #D5F2E9

    #D5F2E9

    oklch(93.8% 0.033 175)

  • #E1EAFF

    #E1EAFF

    oklch(93.7% 0.03 267.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE2EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE2EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.