#FDE2CC

Closest named color: Bisque (#FFE4C4). oklch(92.9% 0.042 61.5), rgb(253, 226, 204).

Aa

Black text reads best on this color (16.92:1).

About this color

#FDE2CC is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.042 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.013 away. Black text reads best on it, at 16.92:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.92:1
White text1.24:1

Values

HEX#FDE2CC
RGBrgb(253, 226, 204)
HSLhsl(27, 92%, 90%)
OKLCHoklch(92.9% 0.042 61.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE2CC 1.24:1 Fails Lc -13.8 Not readable
Black text on #FDE2CC 16.92:1 AAA Lc 91.7 Preferred for body text
#FDE2CC text on white 1.24:1 Fails Lc 11.9 Not readable
#FDE2CC text on black 16.92:1 AAA Lc -92.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #FDE2CC

    oklch(92.9% 0.042 61.5)

  3. Step 200

    200

    #E8D5C6

    oklch(88.4% 0.029 60.7)

  4. Step 300

    300

    #DBB99E

    oklch(80.8% 0.054 60.4)

  5. Step 400

    400

    #C89468

    oklch(70.6% 0.086 61)

  6. Step 500

    500

    #B9793D

    oklch(63.1% 0.11 61.6)

  7. Step 600

    600

    #A46117

    oklch(55.7% 0.119 62)

  8. Step 700

    700

    #8D4F06

    oklch(49.1% 0.112 60.9)

  9. Step 800

    800

    #72410C

    oklch(42.6% 0.092 61.2)

  10. Step 900

    900

    #5C3814

    oklch(37.7% 0.071 62.3)

  11. Step 950

    950

    #36210D

    oklch(27% 0.045 62.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDE2CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAE3CB0.026
Deuteranopia (no green cones)#F1E9CC0.023
Tritanopia (no blue cones)#FFDDDC0.029
Achromatopsia (no color)#E7E7E70.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE2CC

    #FDE2CC

    oklch(92.9% 0.042 61.5)

  • #D2EBFF

    #D2EBFF

    oklch(92.8% 0.038 242.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE2CC

    #FDE2CC

    oklch(92.9% 0.042 61.5)

  • #FFDFD9

    #FFDFD9

    oklch(92.8% 0.037 30.4)

  • #F2E7C9

    #F2E7C9

    oklch(92.9% 0.041 90.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE2CC

    #FDE2CC

    oklch(92.9% 0.042 61.5)

  • #C9F0F8

    #C9F0F8

    oklch(93% 0.042 211.5)

  • #DFE7FF

    #DFE7FF

    oklch(92.9% 0.034 271)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE2CC

    #FDE2CC

    oklch(92.9% 0.042 61.5)

  • #CAF1E9

    #CAF1E9

    oklch(92.8% 0.042 181.6)

  • #ECE2FF

    #ECE2FF

    oklch(92.9% 0.04 301.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE2CC

    #FDE2CC

    oklch(92.9% 0.042 61.5)

  • #D4F0DA

    #D4F0DA

    oklch(92.9% 0.042 151.8)

  • #D2EBFF

    #D2EBFF

    oklch(92.8% 0.038 242.1)

  • #F9DEF4

    #F9DEF4

    oklch(92.9% 0.041 332.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE2CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE2CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.