#FDE1CB

Closest named color: Bisque (#FFE4C4). oklch(92.7% 0.043 60.4), rgb(253, 225, 203).

Aa

Black text reads best on this color (16.80:1).

About this color

#FDE1CB is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.043 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.014 away. Black text reads best on it, at 16.80:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.80:1
White text1.24:1

Values

HEX#FDE1CB
RGBrgb(253, 225, 203)
HSLhsl(26, 93%, 89%)
OKLCHoklch(92.7% 0.043 60.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE1CB 1.24:1 Fails Lc -14.3 Not readable
Black text on #FDE1CB 16.80:1 AAA Lc 91.2 Preferred for body text
#FDE1CB text on white 1.24:1 Fails Lc 12.4 Not readable
#FDE1CB text on black 16.80:1 AAA Lc -91.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #FDE1CB

    oklch(92.7% 0.043 60.4)

  3. Step 200

    200

    #E9D5C5

    oklch(88.5% 0.031 61.1)

  4. Step 300

    300

    #DCB99D

    oklch(80.9% 0.056 60.6)

  5. Step 400

    400

    #C99467

    oklch(70.7% 0.088 61)

  6. Step 500

    500

    #BA783C

    oklch(63.1% 0.112 60.7)

  7. Step 600

    600

    #A65F15

    oklch(55.6% 0.122 59.9)

  8. Step 700

    700

    #8E4E03

    oklch(49% 0.114 60)

  9. Step 800

    800

    #73410B

    oklch(42.7% 0.093 60.9)

  10. Step 900

    900

    #5D3713

    oklch(37.6% 0.073 60.5)

  11. Step 950

    950

    #37210D

    oklch(27.1% 0.046 61)

Export this scale for Tailwind in the Tailwind colors tool

#FDE1CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAE2CA0.027
Deuteranopia (no green cones)#F0E8CB0.024
Tritanopia (no blue cones)#FFDBDB0.031
Achromatopsia (no color)#E6E6E60.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE1CB

    #FDE1CB

    oklch(92.7% 0.043 60.4)

  • #D0EBFF

    #D0EBFF

    oklch(92.7% 0.039 240)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE1CB

    #FDE1CB

    oklch(92.7% 0.043 60.4)

  • #FFDED8

    #FFDED8

    oklch(92.6% 0.038 30)

  • #F2E6C7

    #F2E6C7

    oklch(92.6% 0.043 89.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE1CB

    #FDE1CB

    oklch(92.7% 0.043 60.4)

  • #C7EFF7

    #C7EFF7

    oklch(92.6% 0.043 211.1)

  • #DEE6FF

    #DEE6FF

    oklch(92.6% 0.035 271.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE1CB

    #FDE1CB

    oklch(92.7% 0.043 60.4)

  • #C9F1E8

    #C9F1E8

    oklch(92.7% 0.043 180.1)

  • #EBE1FF

    #EBE1FF

    oklch(92.7% 0.042 300.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE1CB

    #FDE1CB

    oklch(92.7% 0.043 60.4)

  • #D4EFD8

    #D4EFD8

    oklch(92.6% 0.042 149.6)

  • #D0EBFF

    #D0EBFF

    oklch(92.7% 0.039 240)

  • #F8DDF5

    #F8DDF5

    oklch(92.7% 0.043 329.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE1CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE1CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.