#FDE0F3

Closest named color: Misty Rose (#FFE4E1). oklch(93.6% 0.04 338.6), rgb(253, 224, 243).

Aa

Black text reads best on this color (17.13:1).

About this color

#FDE0F3 is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.040 and its hue 339°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.030 away. Black text reads best on it, at 17.13:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.13:1
White text1.22:1

Values

HEX#FDE0F3
RGBrgb(253, 224, 243)
HSLhsl(321, 88%, 94%)
OKLCHoklch(93.6% 0.04 338.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE0F3 1.22:1 Fails Lc -12.9 Not readable
Black text on #FDE0F3 17.13:1 AAA Lc 92.4 Preferred for body text
#FDE0F3 text on white 1.22:1 Fails Lc 11.1 Not readable
#FDE0F3 text on black 17.13:1 AAA Lc -92.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FDE0F3

    oklch(93.6% 0.04 338.6)

  3. Step 200

    200

    #E7D2E0

    oklch(88.5% 0.03 337.9)

  4. Step 300

    300

    #D8B4CC

    oklch(80.9% 0.052 338.5)

  5. Step 400

    400

    #C38DB2

    oklch(70.7% 0.082 338.6)

  6. Step 500

    500

    #B36F9F

    oklch(63% 0.106 338.5)

  7. Step 600

    600

    #9E578A

    oklch(55.7% 0.114 338.6)

  8. Step 700

    700

    #874675

    oklch(49% 0.108 338.6)

  9. Step 800

    800

    #6E3A5F

    oklch(42.7% 0.089 338.9)

  10. Step 900

    900

    #59324E

    oklch(37.6% 0.07 338.2)

  11. Step 950

    950

    #341E2E

    oklch(27% 0.043 337.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDE0F3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1E6F40.039
Deuteranopia (no green cones)#E7EAF20.038
Tritanopia (no blue cones)#FFE0E60.018
Achromatopsia (no color)#E8E8E80.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE0F3

    #FDE0F3

    oklch(93.6% 0.04 338.6)

  • #D4F3E0

    #D4F3E0

    oklch(93.7% 0.041 158.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE0F3

    #FDE0F3

    oklch(93.6% 0.04 338.6)

  • #F1E3FF

    #F1E3FF

    oklch(93.5% 0.04 308)

  • #FFE1E5

    #FFE1E5

    oklch(93.5% 0.033 8.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE0F3

    #FDE0F3

    oklch(93.6% 0.04 338.6)

  • #E2F0D3

    #E2F0D3

    oklch(93.7% 0.041 128.3)

  • #CCF3EF

    #CCF3EF

    oklch(93.5% 0.041 188.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE0F3

    #FDE0F3

    oklch(93.6% 0.04 338.6)

  • #F0EBCD

    #F0EBCD

    oklch(93.6% 0.04 99.3)

  • #CDF1FC

    #CDF1FC

    oklch(93.6% 0.04 218.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE0F3

    #FDE0F3

    oklch(93.6% 0.04 338.6)

  • #FCE6CE

    #FCE6CE

    oklch(93.6% 0.04 69.7)

  • #D4F3E0

    #D4F3E0

    oklch(93.7% 0.041 158.6)

  • #DAECFF

    #DAECFF

    oklch(93.6% 0.032 249.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE0F3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE0F3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.