#FDE0CC

Closest named color: Bisque (#FFE4C4). oklch(92.5% 0.042 56.8), rgb(253, 224, 204).

Aa

Black text reads best on this color (16.71:1).

About this color

#FDE0CC is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.042 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.017 away. Black text reads best on it, at 16.71:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.71:1
White text1.25:1

Values

HEX#FDE0CC
RGBrgb(253, 224, 204)
HSLhsl(24, 92%, 90%)
OKLCHoklch(92.5% 0.042 56.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE0CC 1.25:1 Fails Lc -14.7 Not readable
Black text on #FDE0CC 16.71:1 AAA Lc 90.9 Preferred for body text
#FDE0CC text on white 1.25:1 Fails Lc 12.7 Not readable
#FDE0CC text on black 16.71:1 AAA Lc -91.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #FDE0CC

    oklch(92.5% 0.042 56.8)

  3. Step 200

    200

    #E9D5C7

    oklch(88.6% 0.029 57.3)

  4. Step 300

    300

    #DCB89F

    oklch(80.8% 0.054 56.6)

  5. Step 400

    400

    #CA936B

    oklch(70.7% 0.086 56.9)

  6. Step 500

    500

    #BB7742

    oklch(63.1% 0.11 56.9)

  7. Step 600

    600

    #A75E20

    oklch(55.6% 0.12 56.2)

  8. Step 700

    700

    #8F4D11

    oklch(49.1% 0.112 56.3)

  9. Step 800

    800

    #744013

    oklch(42.7% 0.092 56.7)

  10. Step 900

    900

    #5E3717

    oklch(37.8% 0.072 57.4)

  11. Step 950

    950

    #37200F

    oklch(26.9% 0.045 55.9)

Export this scale for Tailwind in the Tailwind colors tool

#FDE0CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E2CB0.029
Deuteranopia (no green cones)#EFE8CC0.027
Tritanopia (no blue cones)#FFDBDA0.026
Achromatopsia (no color)#E5E5E50.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE0CC

    #FDE0CC

    oklch(92.5% 0.042 56.8)

  • #CDEBFF

    #CDEBFF

    oklch(92.5% 0.042 237.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE0CC

    #FDE0CC

    oklch(92.5% 0.042 56.8)

  • #FFDDD9

    #FFDDD9

    oklch(92.5% 0.038 25.8)

  • #F2E5C7

    #F2E5C7

    oklch(92.5% 0.042 87.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE0CC

    #FDE0CC

    oklch(92.5% 0.042 56.8)

  • #C7EFF4

    #C7EFF4

    oklch(92.5% 0.042 205.7)

  • #DCE6FF

    #DCE6FF

    oklch(92.5% 0.036 268.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE0CC

    #FDE0CC

    oklch(92.5% 0.042 56.8)

  • #CAF0E6

    #CAF0E6

    oklch(92.5% 0.042 177.7)

  • #E9E1FF

    #E9E1FF

    oklch(92.5% 0.041 297.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE0CC

    #FDE0CC

    oklch(92.5% 0.042 56.8)

  • #D5EED6

    #D5EED6

    oklch(92.4% 0.042 146.3)

  • #CDEBFF

    #CDEBFF

    oklch(92.5% 0.042 237.1)

  • #F6DDF5

    #F6DDF5

    oklch(92.5% 0.042 327.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE0CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE0CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.