#FDDEF1

Closest named color: Misty Rose (#FFE4E1). oklch(93.2% 0.042 340.6), rgb(253, 222, 241).

Aa

Black text reads best on this color (16.89:1).

About this color

#FDDEF1 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.042 and its hue 341°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.031 away. Black text reads best on it, at 16.89:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.89:1
White text1.24:1

Values

HEX#FDDEF1
RGBrgb(253, 222, 241)
HSLhsl(323, 89%, 93%)
OKLCHoklch(93.2% 0.042 340.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDEF1 1.24:1 Fails Lc -13.9 Not readable
Black text on #FDDEF1 16.89:1 AAA Lc 91.6 Preferred for body text
#FDDEF1 text on white 1.24:1 Fails Lc 12.0 Not readable
#FDDEF1 text on black 16.89:1 AAA Lc -92.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FDDEF1

    oklch(93.2% 0.042 340.6)

  3. Step 200

    200

    #E8D2DF

    oklch(88.6% 0.03 341.4)

  4. Step 300

    300

    #DAB3CB

    oklch(80.8% 0.055 341)

  5. Step 400

    400

    #C68BB1

    oklch(70.7% 0.087 340.7)

  6. Step 500

    500

    #B66E9E

    oklch(63.2% 0.11 340.5)

  7. Step 600

    600

    #A15589

    oklch(55.7% 0.12 340.4)

  8. Step 700

    700

    #8A4574

    oklch(49.2% 0.111 340.8)

  9. Step 800

    800

    #70395E

    oklch(42.7% 0.092 341)

  10. Step 900

    900

    #5B314D

    oklch(37.7% 0.073 340.9)

  11. Step 950

    950

    #351D2D

    oklch(26.9% 0.045 340.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDDEF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFE4F20.042
Deuteranopia (no green cones)#E6E8F00.039
Tritanopia (no blue cones)#FFDEE40.018
Achromatopsia (no color)#E6E6E60.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDEF1

    #FDDEF1

    oklch(93.2% 0.042 340.6)

  • #D1F2DF

    #D1F2DF

    oklch(93.2% 0.043 160.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDEF1

    #FDDEF1

    oklch(93.2% 0.042 340.6)

  • #F1E1FE

    #F1E1FE

    oklch(93.1% 0.042 310.1)

  • #FFDFE3

    #FFDFE3

    oklch(93.1% 0.036 9.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDEF1

    #FDDEF1

    oklch(93.2% 0.042 340.6)

  • #DFEFD2

    #DFEFD2

    oklch(93.2% 0.042 130.9)

  • #C9F2EF

    #C9F2EF

    oklch(93.1% 0.042 191)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDEF1

    #FDDEF1

    oklch(93.2% 0.042 340.6)

  • #EEEACA

    #EEEACA

    oklch(93.2% 0.042 101.3)

  • #CBF0FC

    #CBF0FC

    oklch(93.3% 0.042 219.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDEF1

    #FDDEF1

    oklch(93.2% 0.042 340.6)

  • #FBE4CB

    #FBE4CB

    oklch(93.1% 0.042 69.6)

  • #D1F2DF

    #D1F2DF

    oklch(93.2% 0.043 160.2)

  • #D8EBFF

    #D8EBFF

    oklch(93.2% 0.034 249.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDEF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDEF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.