#FDDEF0

Closest named color: Misty Rose (#FFE4E1). oklch(93.1% 0.041 342.1), rgb(253, 222, 240).

Aa

Black text reads best on this color (16.88:1).

About this color

#FDDEF0 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.041 and its hue 342°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.030 away. Black text reads best on it, at 16.88:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.88:1
White text1.24:1

Values

HEX#FDDEF0
RGBrgb(253, 222, 240)
HSLhsl(325, 89%, 93%)
OKLCHoklch(93.1% 0.041 342.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDEF0 1.24:1 Fails Lc -14.0 Not readable
Black text on #FDDEF0 16.88:1 AAA Lc 91.5 Preferred for body text
#FDDEF0 text on white 1.24:1 Fails Lc 12.1 Not readable
#FDDEF0 text on black 16.88:1 AAA Lc -91.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FDDEF0

    oklch(93.1% 0.041 342.1)

  3. Step 200

    200

    #E8D2DE

    oklch(88.5% 0.029 343.6)

  4. Step 300

    300

    #DAB4CA

    oklch(81% 0.052 342.7)

  5. Step 400

    400

    #C68CAF

    oklch(70.8% 0.084 342.6)

  6. Step 500

    500

    #B66E9C

    oklch(63.1% 0.109 341.9)

  7. Step 600

    600

    #A15586

    oklch(55.6% 0.117 342.3)

  8. Step 700

    700

    #8A4572

    oklch(49.2% 0.11 342.2)

  9. Step 800

    800

    #70395D

    oklch(42.7% 0.091 341.9)

  10. Step 900

    900

    #5B314C

    oklch(37.6% 0.072 342)

  11. Step 950

    950

    #351D2C

    oklch(26.9% 0.045 342.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDDEF0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFE4F10.042
Deuteranopia (no green cones)#E6E8EF0.039
Tritanopia (no blue cones)#FFDEE40.016
Achromatopsia (no color)#E6E6E60.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDEF0

    #FDDEF0

    oklch(93.1% 0.041 342.1)

  • #D1F1E0

    #D1F1E0

    oklch(93% 0.04 162.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDEF0

    #FDDEF0

    oklch(93.1% 0.041 342.1)

  • #F2E1FD

    #F2E1FD

    oklch(93.2% 0.041 312.3)

  • #FFDFE2

    #FFDFE2

    oklch(93.1% 0.036 11.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDEF0

    #FDDEF0

    oklch(93.1% 0.041 342.1)

  • #DEEFD2

    #DEEFD2

    oklch(93.2% 0.043 132.2)

  • #CAF2EF

    #CAF2EF

    oklch(93.2% 0.041 190.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDEF0

    #FDDEF0

    oklch(93.1% 0.041 342.1)

  • #EDEACB

    #EDEACB

    oklch(93.1% 0.041 102.6)

  • #CBEFFC

    #CBEFFC

    oklch(93% 0.041 221.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDEF0

    #FDDEF0

    oklch(93.1% 0.041 342.1)

  • #FAE5CB

    #FAE5CB

    oklch(93.2% 0.041 73.2)

  • #D1F1E0

    #D1F1E0

    oklch(93% 0.04 162.4)

  • #D9EAFF

    #D9EAFF

    oklch(93.1% 0.034 253.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDEF0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDEF0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.